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Packt Publishing, 2015. — 325 p. — ISBN: 978-1-78439-657-2. Learn C++ programming with a fun, real-world application that allows you to create your own games! Chapter 1, Coding with C++, talks about getting up and running with your first C++ program. Chapter 2, Variables and Memory, talks about how to create, read, and write variables from computer memory. Chapter 3, If, Else,...
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Packt Publishing, 2016. — 493 p. — ISBN: 978-1-78646-619-8. Learn C++ from scratch and get started building your very own games. This book is about learning C++ programming the fun way. Starting from zero experience, you will learn the basics of C++, such as variables and loops, through to advanced topics, such as inheritance and polymorphism. Everything you learn will be put...
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Packt Publishing, 2016. — 563 p. — ISBN: 978-1-78646-422-4. Develop real-world applications in Windows. This book is for application developers who want a head-first approach into Windows programming. It will teach you how to develop an object-oriented class library in C++ and enhanced applications in Windows. Basic knowledge of C++ and the object-oriented framework is assumed...
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Packt Publishing, 2017. — 559 p. — ISBN: 978-1-78646-518-4. Over 100 recipes to help you overcome your difficulties with C++ programming and gain a deeper understanding of the working of modern C++. This book addresses many of the new features included in C++11, C++14, and the forthcoming C++17. This book is organized in recipes, each covering one particular language or library...
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  • 5,71 МБ
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