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Unity

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3rd Revised Ed. — Packt Publishing, 2017. — 243 p. — ISBN 10 1788477901, 13 978-1788477901. True PDF Unity 2017 provides game and app developers with a variety of tools to implement Artificial Intelligence. Leveraging these tools via Unity's API or built-in features allows limitless possibilities when it comes to creating your game's worlds and characters. This third edition with...
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Packt Publishing, 2015. — 237 p. — ISBN 178528827X. Unity 5 provides game and app developers with a variety of tools to implement artificial intelligence. Leveraging these tools via Unity's API or built-in features allows limitless possibilities when it comes to creating your game's worlds and characters. Whether you are developing traditional, serious, educational, or any other...
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Packt Publishing, 2014. — 162 p. — ISBN-10 1783553553, ISBN-13: 978-1-78355-355-6. Use Unity3D, a popular game development ecosystem, to add realistic AI to your games quickly and effortlessly. Book Description Unity is a powerful cross-platform game creation system that includes a game engine and integrated development environment (IDE). AI programming in Unity is a key...
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Packt Publishing, 2014. — 182 p. — ISBN 978-1-78355-866-7. На англ. языке. Master NGUI components swiftly, and employ them to create a thrilling, action-packed 2D sci-fi game.
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Packt Publishing, 2018. — 430 p. — ISBN-13: 978-1789538335. Book Description Hands-On Game Development without Coding is the first Visual Scripting book in the market. It was tailor made for a non programing audience who are wondering how a videogame is made. After reading this book you will be able to develop your own 2d and 3d videogames and use it on your presentations, to...
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2nd Edition. — Apress, 2013. — 808 p. — ISBN: 1430248998, 978-1430248996/ На англ. языке. Beginning 3D Game Development with Unity 4 is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D tools such as 3ds Max, Maya, or Cinema 4D, or you may come from 2D tools such as Photoshop and Illustrator. On the other...
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Apress, 2011. — 992 pages. — Series: Beginning. — ISBN-10: 1430234229 ISBN-13: 978-1430234227 Beginning 3D Game Development with Unity is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D tools such as 3ds Max, Maya, or Cinema 4D, or you may come from 2D tools such as Photoshop and Illustrator. On the other hand,...
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Apress, 2011. — 992 pages. — Series: Beginning. — ISBN-10: 1430234229 ISBN-13: 978-1430234227 Beginning 3D Game Development with Unity is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D tools such as 3ds Max, Maya, or Cinema 4D, or you may come from 2D tools such as Photoshop and Illustrator. On the other hand,...
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Apress, 2011. — 992 pages. — Series: Beginning. — ISBN-10: 1430234229 ISBN-13: 978-1430234227 Beginning 3D Game Development with Unity is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D tools such as 3ds Max, Maya, or Cinema 4D, or you may come from 2D tools such as Photoshop and Illustrator. On the other hand,...
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Apress, 2014 - 598 pages - ISBN13: 978-1-4302-6779-9 Unity for Absolute Beginners walks you through the fundamentals of creating a small third-person shooter game with Unity. Using the free version of Unity to begin your game development career, you'll learn how to import, evaluate and manage your game resources to create awesome third-person shooters. This book assumes that...
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Apress, 2016. — 582 p. — ISBN 1430267585. This book will take you through the process of creating a game for the Windows Phone market with a heavy emphasis placed on optimization and good design decisions. On your way, you will be introduced to key Unity concepts and functionality, weigh the pros and cons of various possibilities, and gain a good working knowledge of scripting...
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Packt Publishing, 2013. — 144 p. — ISBN-13 9781783559060 Book Description Architects have always relied on drawings, renderings, and sometimes even movies to present their design concepts to clients, contractors, and other stakeholders. The accessibility of current game engines provides new and exciting possibilities to turn any design into an interactive model that anyone can...
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2nd Edition. — Addison-Wesley Professional, 2017. — 944 p. — ISBN-13 978-0134659862. Award-winning game designer and professor Jeremy Gibson Bond has spent the last decade teaching game design and working as an independent game developer. Over the years, his most successful students have always been those who effectively combined game design theory, concrete rapid-prototyping...
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2nd еdition. — Pearson Education, Inc., 2018. — 1722 p. — ISBN-13: 978-0-13-465986-2. Award-winning game designer and professor Jeremy Gibson Bond has spent the last decade teaching game design and working as an independent game developer. Over the years, his most successful students have always been those who effectively combined game design theory, concrete rapid-prototyping...
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2nd еdition. — Pearson Education, Inc., 2018. — 1722 p. — ISBN-13: 978-0-13-465986-2. Award-winning game designer and professor Jeremy Gibson Bond has spent the last decade teaching game design and working as an independent game developer. Over the years, his most successful students have always been those who effectively combined game design theory, concrete rapid-prototyping...
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2nd еdition. — Pearson Education, Inc., 2018. — 1722 p. — ISBN-13: 978-0-13-465986-2. Award-winning game designer and professor Jeremy Gibson Bond has spent the last decade teaching game design and working as an independent game developer. Over the years, his most successful students have always been those who effectively combined game design theory, concrete rapid-prototyping...
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Microsoft Press, 2018. — 464 p. — ISBN-13: 978-1509306879. Develop AI-powered apps and games for HoloLens and mixed reality headsets This is a complete guide to programming AI-powered mixed reality apps with the Windows Mixed Reality platform. Step by step, Dawid Borycki guides you through every type of mixed reality development, from simple 2D to cutting-edge apps for Microsoft...
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O'Reilly Media, 2019. — 406 p. — ISBN 9781491999158. Find out how to use the Unity Game Engine to its fullest for both 3D and 2D game development—from the basics to the hottest new tricks in virtual reality. With this unique cookbook, you’ll get started in two ways: First, you’ll learn about the Unity game engine by following very brief exercises that teach specific features of...
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Packt Publishing, 2014 - 126; ISBN-13: 978-1-84969-256-4; на англ. языке. Book Description Prepare yourself to travel back to the 90s and build a game like they used to make, using today's technology. That's right; we're talking about making 2D games using Unity! This book will help you build 2D games in Unity using the engine's 2D technologies added in Version 4.3....
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Burning Teddy, 2017. — 585 p. — ASIN B01N7O1R6R. Note: This edition is for people who plan to use MonoDevelop to develop their C# Unity scripts and stand-alone programs. If you plan to use Visual Studio, you should buy the Visual Studio edition instead. Welcome to the wonderful world of programming! In this book you’ll learn the basics of programming using the C# programming...
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Burning Teddy, 2017. — 585 p. — ASIN B01N7O1R6R. Note: This edition is for people who plan to use MonoDevelop to develop their C# Unity scripts and stand-alone programs. If you plan to use Visual Studio, you should buy the Visual Studio edition instead. Welcome to the wonderful world of programming! In this book you’ll learn the basics of programming using the C# programming...
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Burning Teddy, 2017. — 585 p. — ASIN B01N7O1R6R. Note: This edition is for people who plan to use MonoDevelop to develop their C# Unity scripts and stand-alone programs. If you plan to use Visual Studio, you should buy the Visual Studio edition instead. Welcome to the wonderful world of programming! In this book you’ll learn the basics of programming using the C# programming...
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Burning Teddy, 2017. — 585 p. — ASIN B01N7O1R6R. Note: This edition is for people who plan to use MonoDevelop to develop their C# Unity scripts and stand-alone programs. If you plan to use Visual Studio, you should buy the Visual Studio edition instead. Welcome to the wonderful world of programming! In this book you’ll learn the basics of programming using the C# programming...
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Burning Teddy, 2017. - 592 p. Note: This edition is for people who plan to use Visual Studio to develop their C# Unity scripts and stand-alone programs. If you plan to use MonoDevelop, you should buy the MonoDevelop edition instead. Welcome to the wonderful world of programming! In this book you’ll learn the basics of programming using the C# programming language. While we admit...
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Apress, 2013. — 543 p. — ISBN: 978-1430248750. На англ. языке. Unity is an incredibly powerful and popular game creation tool, and Unity 4 brings even more great features, including Mechanim animation. Learn Unity 4 for iOS Game Development will show you how to use Unity with Xcode to create fun, imaginative 3D games for iPhone, iPad, and iPod touch. You’ll learn how to...
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Apress, 2013. — 543 p. — ISBN: 978-1430248750. На англ. языке. Unity is an incredibly powerful and popular game creation tool, and Unity 4 brings even more great features, including Mechanim animation. Learn Unity 4 for iOS Game Development will show you how to use Unity with Xcode to create fun, imaginative 3D games for iPhone, iPad, and iPod touch. You’ll learn how to...
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Packt Publishing, 2015. — 200 p. — ISBN-10: 1784399191, ISBN-13: 978-1-78439-919-1. Код примеров к книге выложен здесь. Unity is a very popular and effective technology for creating 2D and 3D games and applications. Unity 5 is a great starting point for game developers looking to develop stunning and robust games. This book begin by explaining how to set up the Android SDK on...
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Packt Publishing, 2015. — 200 p. — ISBN-10: 1784399191, ISBN-13: 978-1-78439-919-1. Код примеров к книге выложен здесь. Unity is a very popular and effective technology for creating 2D and 3D games and applications. Unity 5 is a great starting point for game developers looking to develop stunning and robust games. This book begin by explaining how to set up the Android SDK on...
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Packt Publishing, 2015. — 200 p. — ISBN-10: 1784399191, ISBN-13: 978-1-78439-919-1. Код примеров к книге выложен здесь. Unity is a very popular and effective technology for creating 2D and 3D games and applications. Unity 5 is a great starting point for game developers looking to develop stunning and robust games. This book begin by explaining how to set up the Android SDK on...
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Packt Publishing, 2015. — Code Only. — ISBN-10: 1784399191, ISBN-13: 978-1-78439-919-1. Код примеров к выложенной здесь книге в формате PDF, EPUB, MOBI. Unity is a very popular and effective technology for creating 2D and 3D games and applications. Unity 5 is a great starting point for game developers looking to develop stunning and robust games. This book begin by explaining how...
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Packt Publishing, 2010. - 384 с. The book takes a clear, step-by-step approach to building small, simple game projects. It focuses on short, attainable goals so that the reader can finish something, instead of trying to create a complex RPG or open-world game that never sees the light of day. This book encourages readers hungry for knowledge. It does not go into gory detail about...
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Packt Publishing, 2017. — 290 p. — ISBN 1788478924. Develop your first interactive 2D and 3D platform game by learning the fundamentals of C# Do you want to learn C# programming by creating fun and interactive games using the latest Unity 2017 platform? If so, look no further; this is the right book for you. Get started with programming C# so you can create 2D and 3D games in...
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Packt Publishing, 2017. — 290 p. — ISBN 1788478924. Develop your first interactive 2D and 3D platform game by learning the fundamentals of C# Do you want to learn C# programming by creating fun and interactive games using the latest Unity 2017 platform? If so, look no further; this is the right book for you. Get started with programming C# so you can create 2D and 3D games in...
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Packt Publishing, 2014. — 202 p. — ISBN 9781783553631. The intuitive and powerful Unity game engine is one of the most widely used and best loved packages for game development. Unity scripting is an essential but challenging skill to master in order to create custom game elements. Learning modular scripting allows you to rewrite as little code as possible as you deploy your...
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Packt Publishing, 2014. — 202 p. — ISBN 9781783553631. The intuitive and powerful Unity game engine is one of the most widely used and best loved packages for game development. Unity scripting is an essential but challenging skill to master in order to create custom game elements. Learning modular scripting allows you to rewrite as little code as possible as you deploy your...
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2nd Edition. — A K Peters/CRC Press, 2017. — 456 p. — ISBN-13: 9781138888784 Features Art and programming in unison-the only one-stop shop for individual developers and small teams looking to tackle both tasks. Proven step-by-step tutorials show you how to design and structure an entire game in Unity with art assets. Revised to cover the Unity 5 game engine. New coverage of...
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Packt Publishing, 2015. — 290 p. — ISBN-10: 1849696365, ISBN-13: 978-1-84969-636-4. Game animation for independent developers has taken a giant leap forward with Unity 5's Mecanim toolset, which streamlines the import/export, retargeting, and many other aspects of the character animation workflow. Unity Character Animation with Mecanim is a great primer for getting to know the...
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Packt Publishing, 2015. — 290 p. — ISBN-10: 1849696365, ISBN-13: 978-1-84969-636-4. Game animation for independent developers has taken a giant leap forward with Unity 5's Mecanim toolset, which streamlines the import/export, retargeting, and many other aspects of the character animation workflow. Unity Character Animation with Mecanim is a great primer for getting to know the...
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Packt Publishing, 2015. — 290 p. — ISBN-10: 1849696365, ISBN-13: 978-1-84969-636-4. Game animation for independent developers has taken a giant leap forward with Unity 5's Mecanim toolset, which streamlines the import/export, retargeting, and many other aspects of the character animation workflow. Unity Character Animation with Mecanim is a great primer for getting to know the...
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Packt Publishing, 2015. — 290 p. — ISBN 978-1-84969-636-4. Game animation for independent developers has taken a giant leap forward with Unity 5's Mecanim toolset, which streamlines the import/export, retargeting, and many other aspects of the character animation workflow. Unity Character Animation with Mecanim is a great primer for getting to know the nuts and bolts of Mecanim...
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Packt Publishing, 2016. — 266 p. — ISBN 978-1-78355-367-9. Harness the power of Unity 5 tools to write shaders and create stunning effects for next generation games With the inclusion of Physically Based Shading and the Standard Shader, Unity has changed the game for independent and large scale developers alike. Never before has it been so easy to create startling high quality...
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Packt Publishing, 2016. — 266 p. — ISBN 978-1-78355-367-9. Harness the power of Unity 5 tools to write shaders and create stunning effects for next generation games With the inclusion of Physically Based Shading and the Standard Shader, Unity has changed the game for independent and large scale developers alike. Never before has it been so easy to create startling high quality...
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Packt Publishing, 2016. — 266 p. — ISBN 978-1-78355-367-9. Harness the power of Unity 5 tools to write shaders and create stunning effects for next generation games. With the inclusion of Physically Based Shading and the Standard Shader, Unity has changed the game for independent and large scale developers alike. Never before has it been so easy to create startling high quality...
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Packt Publishing, 2015. — 296 p. — ISBN-10: 1785884581, ISBN-13: 978-1-78588-458-0. Master performance optimization for Unity3D applications with tips and techniques that cover every aspect of the Unity3D Engine. Competition within the gaming industry has become significantly fiercer in recent years with the adoption of game development frameworks such as Unity3D. Through its...
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Packt Publishing, 2015. — 296 p. — ISBN-10: 1785884581, ISBN-13: 978-1-78588-458-0. Master performance optimization for Unity3D applications with tips and techniques that cover every aspect of the Unity3D Engine. Competition within the gaming industry has become significantly fiercer in recent years with the adoption of game development frameworks such as Unity3D. Through...
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Packt Publishing, 2015. — 296 p. — ISBN-10: 1785884581, ISBN-13: 978-1-78588-458-0. Master performance optimization for Unity3D applications with tips and techniques that cover every aspect of the Unity3D Engine. Competition within the gaming industry has become significantly fiercer in recent years with the adoption of game development frameworks such as Unity3D. Through...
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Packt Publishing, 2015. — 296 p. — ISBN-10: 1785884581, ISBN-13: 978-1-78588-458-0. Master performance optimization for Unity3D applications with tips and techniques that cover every aspect of the Unity3D Engine. Competition within the gaming industry has become significantly fiercer in recent years with the adoption of game development frameworks such as Unity3D. Through...
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Packt Publishing, 2016. — 1107 p. Explore every nook and cranny of Unity 5 to turn your imaginations into reality Unity is a cross-platform game engine that is used to develop 2D and 3D video games. Unity 5 is the latest version, and adds a real-time global illumination to the games; and its powerful new features help to improve a game’s efficiency. If you love games and want to...
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Pack Publising, 2017. — 376 p. Unity is an awesome game development engine. Through its massive feature-set and ease-of-use, Unity helps put some of the best processing and rendering technology in the hands of hobbyists and professionals alike. This book shows you how to make your games fly with the recent version of Unity 2017, and demonstrates that high performance does not need...
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Pack Publising, 2017. — 376 p. Unity is an awesome game development engine. Through its massive feature-set and ease-of-use, Unity helps put some of the best processing and rendering technology in the hands of hobbyists and professionals alike. This book shows you how to make your games fly with the recent version of Unity 2017, and demonstrates that high performance does not need...
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Pack Publising, 2017. — 376 p. Unity is an awesome game development engine. Through its massive feature-set and ease-of-use, Unity helps put some of the best processing and rendering technology in the hands of hobbyists and professionals alike. This book shows you how to make your games fly with the recent version of Unity 2017, and demonstrates that high performance does not need...
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Pack Publising, 2017. — 376 p. Unity is an awesome game development engine. Through its massive feature-set and ease-of-use, Unity helps put some of the best processing and rendering technology in the hands of hobbyists and professionals alike. This book shows you how to make your games fly with the recent version of Unity 2017, and demonstrates that high performance does not need...
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CRC Press, 2017. — 267 p. — ISBN: 1498781527, 9781498781527, 9781498781534, 1498781535, 9781138628861 The book provides an up-to-date introduction to the latest version of Unity and its workflow by guiding readers through various prototypes. These range from 2D to 3D game concepts for PC and mobile, will allow readers to get acquainted with several important concepts and allow...
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CRC, 2017. — 272 p. — ISBN 978-1-4987-8152-7. The book provides an up-to-date introduction to the latest version of Unity and its workflow by guiding readers through various prototypes. These range from 2D to 3D game concepts for PC and mobile, will allow readers to get acquainted with several important concepts and allow them to become competent Unity developers able to learn at...
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CRC, 2017. — 272 p. — ISBN 978-1-4987-8152-7. The book provides an up-to-date introduction to the latest version of Unity and its workflow by guiding readers through various prototypes. These range from 2D to 3D game concepts for PC and mobile, will allow readers to get acquainted with several important concepts and allow them to become competent Unity developers able to learn at...
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CRC, 2017. — 272 p. — ISBN 978-1-4987-8152-7. The book provides an up-to-date introduction to the latest version of Unity and its workflow by guiding readers through various prototypes. These range from 2D to 3D game concepts for PC and mobile, will allow readers to get acquainted with several important concepts and allow them to become competent Unity developers able to learn at...
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Packt Publishing, 2014. — 268 p. — ISBN: 978-1-84969-722-4. The OUYA console and development kit gives you the power to publish video games for the players, creating a console marketplace of the gamers, for the gamers, and by the gamers. Using the OUYA developer kit and the Unity3D game engine, even beginners with a captivating game idea can bring it to life with a hint of...
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Packt Publishing, 2014. — 268 p. — ISBN: 978-1-84969-722-4. The OUYA console and development kit gives you the power to publish video games for the players, creating a console marketplace of the gamers, for the gamers, and by the gamers. Using the OUYA developer kit and the Unity3D game engine, even beginners with a captivating game idea can bring it to life with a hint of...
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Packt Publishing, 2014. — 268 p. — ISBN: 978-1-84969-722-4. The OUYA console and development kit gives you the power to publish video games for the players, creating a console marketplace of the gamers, for the gamers, and by the gamers. Using the OUYA developer kit and the Unity3D game engine, even beginners with a captivating game idea can bring it to life with a hint of...
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Apress, 2018. — 232 p. Benefit from the latest rendering tech developments, currently covered only in papers and talks from Siggraph, in a way any developer or technical artist using Unity can take advantage of. This book starts by introducing how shader programming works in general, the common principles of different platforms (OpenGL, Vulkan, and DirectX), and the shading...
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Apress, 2018. — 232 p. Benefit from the latest rendering tech developments, currently covered only in papers and talks from Siggraph, in a way any developer or technical artist using Unity can take advantage of. This book starts by introducing how shader programming works in general, the common principles of different platforms (OpenGL, Vulkan, and DirectX), and the shading...
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Packt Publishing, 2016. — 428 p. — ISBN 978-1785883118. Book Description This book will help you to create exciting and interactive games from scratch with the Unity game development platform. We will build 7-8 action-packed games of different difficulty levels, and we’ll show you how to leverage the intuitive workflow tools and state of the art Unity rendering engine to build and...
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Packt Publishing, 2014. — 318 p. Explore the various enticing features of Unity and learn how to develop awesome games Unity 3D is a powerful and popular game development tool that has taken game developers by storm. It is a cross-platform game engine, enabling you to write your game once and then port it to PCs, consoles, and even the Web, making it a great choice for both...
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Packt Publishing, 2018. — 392 p. — ISBN 1788396235. Bring realism to your games by mastering post-processing effects and advanced shading techniques in Unity 2018 Since their introduction to Unity, shaders have been seen as notoriously difficult to understand and implement in games. Complex mathematics has always stood in the way of creating your own shaders and attaining the...
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Packt Publishing, 2018. — 392 p. — ISBN 1788396235. Bring realism to your games by mastering post-processing effects and advanced shading techniques in Unity 2018 Since their introduction to Unity, shaders have been seen as notoriously difficult to understand and implement in games. Complex mathematics has always stood in the way of creating your own shaders and attaining the...
  • №65
  • 37,28 МБ
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Packt Publishing, 2017. — 360 p. — ISBN 1787288714. Unity 2017 Mobile Game Development: Build, deploy, and monetize games for Android and iOS with Unity. Unity has established itself as an overpowering force for developing mobile games. If you love mobile games and want to learn how to make them but have no idea where to begin, then this book is just what you need. This book takes...
  • №66
  • 18,28 МБ
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Packt Publishing, 2017. — 360 p. — ISBN 1787288714. Unity 2017 Mobile Game Development: Build, deploy, and monetize games for Android and iOS with Unity. Unity has established itself as an overpowering force for developing mobile games. If you love mobile games and want to learn how to make them but have no idea where to begin, then this book is just what you need. This book takes...
  • №67
  • 41,17 МБ
  • добавлен
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Packt Publishing, 2015. — 326 p. Unity, available in free and pro versions, is one of the most popular third-party game engines available. It is a cross-platform game engine, making it easy to write your game once and then port it to PC, consoles, and even the web, making it a great choice for both indie and AAA developers. Building an FPS Game in Unity takes readers on an...
  • №68
  • 29,44 МБ
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Engelbert Publishing, 2018. — 457 p. — ASIN: B0796DNB6G. Learn through easy step-by-step tutorials how to build Word Puzzle Games using Unity. There are four game examples in the book, presenting the logic used in the most successful word games out there. You'll be able to quickly test your ideas for the next big hit in an app store near you!
  • №69
  • 4,29 МБ
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Patrick Felicia, 2017. — 220 p. — ASIN: B06XQR7SD4. 10 Reasons Why You Need This Book: Puzzle games are very addictive and popular. This book will show you exactly how to created these games, using simple and clear steps. All sections follow a clear and logical progression. You can use this book even if you never created games before. The method used in this book has been...
  • №70
  • 6,20 МБ
  • добавлен
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Patrick Felicia, 2017. — 142 p. — ASIN: B01MYCQ1PM. In this book, the second in the "Beginner's Guide" series, you will create a simple 2D shooter game, create challenging gameplay and learn techniques to code more in less time. This book can be read as a standalone (you don't need to have read the previous books in the series, although it may help) and focuses on: scoring system...
  • №71
  • 3,01 МБ
  • добавлен
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Patrick Felicia, 2017. — 178 p. — ASIN: B071YXGR1C. 10 Reasons Why You Need This Book: Web and Mobile Games are very addictive and popular. This book will show you exactly how to create these games, using simple and clear steps. All sections follow a clear and logical progression. You can use this book even if you never created games before. The method used in this book has been...
  • №72
  • 3,95 МБ
  • добавлен
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Patrick Felicia, 2017. — 94 p. — ASIN: B0759TF778. It can be intimidating to start with Unity, and while several books can provide comprehensive information, you may, like many other readers, just want to focus on a particular topic and get started fast. This book is part of a series entitled A Quick Guide To , and does just this. In this book series, you have the opportunity to...
  • №73
  • 1,92 МБ
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Patrick Felicia, 2017. — 100 p. — ASIN: B074M6NZWM. Why this book can help you to get started fast with 3D environments and Vehicles in Unity It can be intimidating to start with Unity, and while several books can provide comprehensive information, you may, like many other readers, just want to focus on a particular topic and get started fast. This book is part of a series...
  • №74
  • 2,23 МБ
  • добавлен
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Patrick Felicia, 2017. — 59 p. — ASIN: B075CNMVQM. It can be intimidating to start with Unity, and while several books can provide comprehensive information, you may, like many other readers, just want to focus on a particular topic and get started fast. This book is part of a series entitled A Quick Guide To, and does just this. In this book series, you have the opportunity to...
  • №75
  • 1,22 МБ
  • добавлен
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Patrick Felicia, 2017. — 126 p. — ASIN: B074N7LFDG. Why this book can help you to get started fast with C# in Unity It can be intimidating to start with Unity, and while several books can provide comprehensive information, you may, like many other readers, just want to focus on a particular topic and get started fast. This book is part of a series entitled A Quick Guide To, and...
  • №76
  • 835,06 КБ
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Patrick Felicia, 2017. — 69 p. — ASIN: B0751H651N. Why this book can help you to get started fast with Procedural Levels and Unity It can be intimidating to start with Unity, and while several books can provide comprehensive information, you may, like many other readers, just want to focus on a particular topic and get started fast. This book is part of a series entitled A Quick...
  • №77
  • 1,39 МБ
  • добавлен
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Patrick Felicia, 2017. — 69 p. — ASIN: B0751H651N. Why this book can help you to get started fast with Procedural Levels and Unity It can be intimidating to start with Unity, and while several books can provide comprehensive information, you may, like many other readers, just want to focus on a particular topic and get started fast. This book is part of a series entitled A Quick...
  • №78
  • 1,71 МБ
  • добавлен
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Packt Publishing, 2013. — 170 p. — ISBN-10: 1849695849, ISBN-13: 978-1849695848. На англ. языке. Unity is a game development engine which is fully integrated with a complete set of intuitive tools and rapid workflows used to create interactive 3D content. Unity is best used for making great games that can deploy to numerous platforms. Getting Started with Unity guides...
  • №79
  • 1,73 МБ
  • добавлен
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Packt Publishing, 2013. — 170 p. — ISBN-10: 1849695849, ISBN-13: 978-1849695848. На англ. языке. Unity is a game development engine which is fully integrated with a complete set of intuitive tools and rapid workflows used to create interactive 3D content. Unity is best used for making great games that can deploy to numerous platforms. Getting Started with Unity guides...
  • №80
  • 2,20 МБ
  • добавлен
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Patrick Felicia, 2017. — 375 p. — ASIN: B074643C4F. Why this book can help you to create games that are more fun and challenging Creating a game that is both fun and challenging, and that players will love, can be very difficult, regardless of your experience in game programming. This is because a player often needs to be constantly challenged, yet not frustrated with your game....
  • №81
  • 24,06 МБ
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Patrick Felicia, 2015. — 241 p. — ASIN: B016YF7OKS. Why this book can help you to get started with Game Development: Creating your own game can be very intimidating at the start, and quite often, regardless of your experience with games, it is sometimes difficult to find the time and motivation to get over the first barriers and get started (e.g., lack of time or coding...
  • №82
  • 3,27 МБ
  • добавлен
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Patrick Felicia, 2015. — 241 p. — ASIN: B016YF7OKS. Why this book can help you to get started with Game Development: Creating your own game can be very intimidating at the start, and quite often, regardless of your experience with games, it is sometimes difficult to find the time and motivation to get over the first barriers and get started (e.g., lack of time or coding...
  • №83
  • 1,77 МБ
  • добавлен
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Patrick Felicia, 2015. — 241 p. — ASIN: B016YF7OKS. Why this book can help you to get started with Game Development: Creating your own game can be very intimidating at the start, and quite often, regardless of your experience with games, it is sometimes difficult to find the time and motivation to get over the first barriers and get started (e.g., lack of time or coding...
  • №84
  • 1,63 МБ
  • добавлен
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Amazon Digital Services LLC, 2017. — 380 p. — ASIN B076ZQHKQT. Whether you are new to C# or a seasoned developer just starting with Unity, you may find it difficult to use C# in Unity because: – You are new to C#. – You already have some coding experience in C# but you may find that many concepts in Unity (e.g., components) are different from working in straight C# code. – You...
  • №85
  • 8,65 МБ
  • добавлен
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Amazon Digital Services LLC, 2017. — 380 p. — ASIN B076ZQHKQT. Whether you are new to C# or a seasoned developer just starting with Unity, you may find it difficult to use C# in Unity because: – You are new to C#. – You already have some coding experience in C# but you may find that many concepts in Unity (e.g., components) are different from working in straight C# code. – You...
  • №86
  • 1,77 МБ
  • добавлен
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Amazon Digital Services LLC, December 9, 2016 144 pages ASIN: B01MXWPTJ9 In this book, the first in the "Beginner's Guide" series, you will create a simple 2D platform game, create challenging gameplay and learn techniques to code more in less time. This book can be read as a standalone (you don't need to have read the previous books in the series, although it may help) and...
  • №87
  • 1,51 МБ
  • добавлен
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Patrick Felicia, 2018. — 159 p. Get Started with 3D Animation in Unity Fast. Getting started with 3D Animation in Unity can sometimes be tedious and difficult. However, in the past, I have seen how a simple yet detailed approach can make a real difference to a student's ability to create and animate 3D characters confidently in Unity. So, everything has been included in this book...
  • №88
  • 9,09 МБ
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Patrick Felicia, 2018. — 159 p. Get Started with 3D Animation in Unity Fast. Getting started with 3D Animation in Unity can sometimes be tedious and difficult. However, in the past, I have seen how a simple yet detailed approach can make a real difference to a student's ability to create and animate 3D characters confidently in Unity. So, everything has been included in this book...
  • №89
  • 3,69 МБ
  • добавлен
  • изменен
Patrick Felicia, 2015. — 176 p. Why this book can help you to get started with Game Development Creating your own game can be very intimidating at the start, and quite often, regardless of your experience with games, it is sometimes difficult to find the time and motivation to get over the first barriers and get started (e.g., lack of time or coding expertise). Often, these...
  • №90
  • 3,28 МБ
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  • изменен
Patrick Felicia, 2015. — 176 p. Why this book can help you to get started with Game Development Creating your own game can be very intimidating at the start, and quite often, regardless of your experience with games, it is sometimes difficult to find the time and motivation to get over the first barriers and get started (e.g., lack of time or coding expertise). Often, these...
  • №91
  • 2,42 МБ
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Patrick Felicia, 2016. — 308 p. Creating your own game can be very intimidating at the start, and quite often, regardless of your experience with games, it is sometimes difficult to find the time and motivation to get over the first barriers and to get started. Often, these barriers seem higher than they actually are. Maybe you are a teacher trying to introduce games in your...
  • №92
  • 1,17 МБ
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Patrick Felicia, 2016. — 308 p. Creating your own game can be very intimidating at the start, and quite often, regardless of your experience with games, it is sometimes difficult to find the time and motivation to get over the first barriers and to get started. Often, these barriers seem higher than they actually are. Maybe you are a teacher trying to introduce games in your...
  • №93
  • 2,57 МБ
  • добавлен
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Packt Publishing, 2018. — 338 p. Build classic arcade, shooter and platform games with Unity 2D toolset 2D games are everywhere! Timeless and popular, 2D games represent a substantial segment of the games market. The Unity engine has revolutionized the gaming industry, by making it easier for game developers to create quality games on a budget. If you are looking for a guide to...
  • №94
  • 26,89 МБ
  • добавлен
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Packt Publishing, 2018. — 338 p. Build classic arcade, shooter and platform games with Unity 2D toolset 2D games are everywhere! Timeless and popular, 2D games represent a substantial segment of the games market. The Unity engine has revolutionized the gaming industry, by making it easier for game developers to create quality games on a budget. If you are looking for a guide to...
  • №95
  • 17,82 МБ
  • добавлен
  • изменен
Packt Publishing, 2018. — 338 p. Build classic arcade, shooter and platform games with Unity 2D toolset 2D games are everywhere! Timeless and popular, 2D games represent a substantial segment of the games market. The Unity engine has revolutionized the gaming industry, by making it easier for game developers to create quality games on a budget. If you are looking for a guide to...
  • №96
  • 277,09 КБ
  • добавлен
  • изменен
Packt Publising, 2015. — 338 p. — ISBN-10: 1784394696, ISBN-13: 978-1-78439-469-1. Unity 5 is a revolution in developing great games for Android that provides a great integration platform that works seamlessly with Unity 5, which means that games can be developed quicker and easier than ever before. Packed with a lot of examples, this book starts by helping you to...
  • №97
  • 4,47 МБ
  • добавлен
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Packt Publising, 2015. — 338 p. — ISBN-10: 1784394696, ISBN-13: 978-1-78439-469-1. Unity 5 is a revolution in developing great games for Android that provides a great integration platform that works seamlessly with Unity 5, which means that games can be developed quicker and easier than ever before. Packed with a lot of examples, this book starts by helping you to...
  • №98
  • 6,52 МБ
  • добавлен
  • изменен
Packt Publising, 2015. — 338 p. — ISBN-10: 1784394696, ISBN-13: 978-1-78439-469-1. Unity 5 is a revolution in developing great games for Android that provides a great integration platform that works seamlessly with Unity 5, which means that games can be developed quicker and easier than ever before. Packed with a lot of examples, this book starts by helping you to...
  • №99
  • 9,03 МБ
  • добавлен
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Packt Publishing, 2013. — 320 p. — ISBN 978-1-84969-201-4. На англ. языке. Learn how to create exciting games using Unity 3D for Android with the help of hands-on examples.
  • №100
  • 5,07 МБ
  • добавлен
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Apress, 2017. — 444 p. Discover how to use Unity with Xcode to create fun, imaginative 3D games for iPhone and iPad. This book shows you how to optimize your game for both speed and quality, how to test and profile your game, and how to get the most out of your iOS device features, including the gyroscope and accelerometer. You'll also learn how to incorporate the latest Game...
  • №101
  • 9,15 МБ
  • добавлен
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Apress, 2017. — 444 p. Discover how to use Unity with Xcode to create fun, imaginative 3D games for iPhone and iPad. This book shows you how to optimize your game for both speed and quality, how to test and profile your game, and how to get the most out of your iOS device features, including the gyroscope and accelerometer. You'll also learn how to incorporate the latest Game...
  • №102
  • 18,87 МБ
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Sams Publishing, 2018. — 464 p. In just 24 lessons of one hour or less, Sams Teach Yourself Unity Game Development in 24 Hours will help you master the Unity 2018 game engine at the heart of Ori and the Blind Forest, Firewatch, Monument Valley, and many other sizzling-hot games! This book’s straightforward, step-by-step approach teaches you everything from the absolute basics...
  • №103
  • 18,06 МБ
  • добавлен
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Sams Publishing, 2018. — 464 p. In just 24 lessons of one hour or less, Sams Teach Yourself Unity Game Development in 24 Hours will help you master the Unity 2018 game engine at the heart of Ori and the Blind Forest, Firewatch, Monument Valley, and many other sizzling-hot games! This book’s straightforward, step-by-step approach teaches you everything from the absolute basics...
  • №104
  • 18,07 МБ
  • добавлен
  • изменен
Sams Publishing, 2018. — 464 p. In just 24 lessons of one hour or less, Sams Teach Yourself Unity Game Development in 24 Hours will help you master the Unity 2018 game engine at the heart of Ori and the Blind Forest, Firewatch, Monument Valley, and many other sizzling-hot games! This book’s straightforward, step-by-step approach teaches you everything from the absolute basics...
  • №105
  • 18,11 МБ
  • добавлен
  • изменен
Sams Publishing, 2018. — 464 p. In just 24 lessons of one hour or less, Sams Teach Yourself Unity Game Development in 24 Hours will help you master the Unity 2018 game engine at the heart of Ori and the Blind Forest, Firewatch, Monument Valley, and many other sizzling-hot games! This book’s straightforward, step-by-step approach teaches you everything from the absolute basics...
  • №106
  • 16,61 МБ
  • добавлен
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Packt Publishing, 2012. — 292 p. — ISBN: 978-1-8496-9230-4 Make your characters interact with buttons and program triggered action sequences. Create custom characters and code dynamic objects and players' interaction with them. Synchronize movement of character and environmental objects. Add and control animations to new and existing characters. Written in simple and...
  • №107
  • 16,91 МБ
  • добавлен
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Packt, 2018. — 358 p. — ISBN 1788838769. Create engaging Augmented Reality (AR) applications with Unity 3D that can be experienced with devices such as HoloLens and Daydream Augmented Reality allows for radical innovations in countless areas. It magically blends the physical and virtual worlds, bringing applications from a screen into your hands. Meanwhile, Unity has now become...
  • №108
  • 9,12 МБ
  • добавлен
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Packt Publishing, 2016. — 506 p. — ISBN 978-1-78646-345-6. Master everything you need to build a 2D game using Unity 5 by developing a complete RPG game framework! The Unity engine has revolutionized the gaming industry, by making it easier than ever for indie game developers to create quality games on a budget. Hobbyists and students can use this powerful engine to build 2D and...
  • №109
  • 19,25 МБ
  • добавлен
  • изменен
Packt Publishing, 2016. — 506 p. — ISBN 978-1-78646-345-6. Master everything you need to build a 2D game using Unity 5 by developing a complete RPG game framework! The Unity engine has revolutionized the gaming industry, by making it easier than ever for indie game developers to create quality games on a budget. Hobbyists and students can use this powerful engine to build 2D and...
  • №110
  • 12,02 МБ
  • добавлен
  • изменен
Packt Publishing, 2016. — 506 p. — ISBN 978-1-78646-345-6. Master everything you need to build a 2D game using Unity 5 by developing a complete RPG game framework! The Unity engine has revolutionized the gaming industry, by making it easier than ever for indie game developers to create quality games on a budget. Hobbyists and students can use this powerful engine to build 2D and...
  • №111
  • 24,84 МБ
  • добавлен
  • изменен
Packt Publishing, 2018. — 468 p. Master Game UI system by creating captivating user interface components with Unity 5 through Unity 2018 and C#. Learn about UI texts, images, world space UI, mobile-specific UI and much more. A functional UI is an important component for player interaction in every type of video game. Along with imparting crucial statistical information to the...
  • №112
  • 18,43 МБ
  • добавлен
  • изменен
Packt Publishing, 2018. — 468 p. Master Game UI system by creating captivating user interface components with Unity 5 through Unity 2018 and C#. Learn about UI texts, images, world space UI, mobile-specific UI and much more. A functional UI is an important component for player interaction in every type of video game. Along with imparting crucial statistical information to the...
  • №113
  • 21,63 МБ
  • добавлен
  • изменен
Packt Publishing, 2018. — 468 p. Master Game UI system by creating captivating user interface components with Unity 5 through Unity 2018 and C#. Learn about UI texts, images, world space UI, mobile-specific UI and much more. A functional UI is an important component for player interaction in every type of video game. Along with imparting crucial statistical information to the...
  • №114
  • 39,49 МБ
  • добавлен
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Packt Publishing, 2009. — 316 pages. — Series: Univty Game Development Essentials: Build fully functional, professional 3D games with realisti environments, sound, dynamoc effects, and more! ISBN-10: 184719818X ISBN-13: 978-1847198181 If you have ambitions to be a game developer this guide is a must. Covering all the fundamentals of the Unity game engine, it will help you...
  • №115
  • 11,13 МБ
  • добавлен
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Apress, 2019. — 380 p. — ISBN 1484237714. Follow a walkthrough of the Unity Engine and learn important 2D-centric lessons in scripting, working with image assets, animations, cameras, collision detection, and state management. In addition to the fundamentals, you'll learn best practices, helpful game-architectural patterns, and how to customize Unity to suit your needs, all in the...
  • №116
  • 15,60 МБ
  • добавлен
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Apress, 2019. — 380 p. — ISBN 1484237714. Follow a walkthrough of the Unity Engine and learn important 2D-centric lessons in scripting, working with image assets, animations, cameras, collision detection, and state management. In addition to the fundamentals, you'll learn best practices, helpful game-architectural patterns, and how to customize Unity to suit your needs, all in the...
  • №117
  • 13,78 МБ
  • добавлен
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Apress, 2019. — 380 p. — ISBN 978-1-4842-3771-7. Follow a walkthrough of the Unity Engine and learn important 2D-centric lessons in scripting, working with image assets, animations, cameras, collision detection, and state management. In addition to the fundamentals, you'll learn best practices, helpful game-architectural patterns, and how to customize Unity to suit your needs, all...
  • №118
  • 12,02 МБ
  • добавлен
  • изменен
Apress, 2019. — 380 p. — ISBN 978-1-4842-3771-7. Follow a walkthrough of the Unity Engine and learn important 2D-centric lessons in scripting, working with image assets, animations, cameras, collision detection, and state management. In addition to the fundamentals, you'll learn best practices, helpful game-architectural patterns, and how to customize Unity to suit your needs, all...
  • №119
  • 13,86 МБ
  • добавлен
  • изменен
Packt Publishing, 2013. — 162 p. Grome is an environmental modeling package that makes the creation and editing of large terrain areas an easy task. Grome has the ability to take huge datasets suitable for MMOs and simulations and this marks it as a welcome tool in a developer's toolbox. "Grome Terrain Modeling with Ogre3D, UDK, and Unity3D" shows you how to get to grips with this...
  • №120
  • 16,56 МБ
  • добавлен
  • изменен
Packt Publishing, 2013. — 162 p. Grome is an environmental modeling package that makes the creation and editing of large terrain areas an easy task. Grome has the ability to take huge datasets suitable for MMOs and simulations and this marks it as a welcome tool in a developer's toolbox. "Grome Terrain Modeling with Ogre3D, UDK, and Unity3D" shows you how to get to grips with this...
  • №121
  • 9,10 МБ
  • добавлен
  • изменен
Manning Publications, 2015. — 352 p. — ISBN: 978-1617292323. Код примеров к книге выложен здесь. This book helps readers build successful games with the Unity game development platform. You will use the powerful C# language, Unity's intuitive workflow tools, and a state-of-the-art rendering engine to build and deploy mobile, desktop, and console games. Unity's single codebase...
  • №122
  • 15,93 МБ
  • добавлен
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Manning Publications, 2015. — 352 p. — ISBN: 978-1617292323. Код примеров к книге выложен здесь. This book helps readers build successful games with the Unity game development platform. You will use the powerful C# language, Unity's intuitive workflow tools, and a state-of-the-art rendering engine to build and deploy mobile, desktop, and console games. Unity's single codebase...
  • №123
  • 9,86 МБ
  • добавлен
  • изменен
Manning Publications, 2015. — 352 p. — ISBN: 978-1617292323. Код примеров к книге выложен здесь. This book helps readers build successful games with the Unity game development platform. You will use the powerful C# language, Unity's intuitive workflow tools, and a state-of-the-art rendering engine to build and deploy mobile, desktop, and console games. Unity's single codebase...
  • №124
  • 9,84 МБ
  • добавлен
  • изменен
Manning Publications, 2015. — Code Only. — ISBN: 978-1617292323. Код примеров к выложенной здесь книге в форматах PDF, EPUB, MOBI. This book helps readers build successful games with the Unity game development platform. You will use the powerful C# language, Unity's intuitive workflow tools, and a state-of-the-art rendering engine to build and deploy mobile, desktop, and console...
  • №125
  • 102,85 МБ
  • добавлен
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Packt Publishing, 2018. — 400 p. Manning's bestselling and highly recommended Unity book has been fully revised! Unity in Action, Second Edition teaches you to write and deploy games with the Unity game development platform. You'll master the Unity toolset from the ground up, adding the skills you need to go from application coder to game developer. Build your next game without...
  • №126
  • 29,73 МБ
  • добавлен
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Packt Publishing, 2014 — 246 p. — ISBN-13: 978-1-84969-342-4. Unity is a fully integrated development engine providing the required functionality to create games and interactive 3D content, while reducing the time, effort, and cost of developing the content. Nowadays, many people have started to use Unity in an eLearning setting as it allows them to create real-world scenarios,...
  • №127
  • 4,79 МБ
  • добавлен
  • изменен
Packt Publishing, 2014. — 246 p. — ISBN-13: 978-1-84969-342-4. Book Description Unity is a fully integrated development engine providing the required functionality to create games and interactive 3D content, while reducing the time, effort, and cost of developing the content. Nowadays, many people have started to use Unity in an eLearning setting as it allows them to...
  • №128
  • 6,66 МБ
  • добавлен
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Packt Publishing, 2014 - 246 pages; ISBN-13: 978-1-84969-342-4; на англ. языке. Book Description Unity is a fully integrated development engine providing the required functionality to create games and interactive 3D content, while reducing the time, effort, and cost of developing the content. Nowadays, many people have started to use Unity in an eLearning setting as it...
  • №129
  • 22,50 МБ
  • добавлен
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Packt Publishing, 2014 — 246 p. — ISBN 978-1-84969-342-4. Book Description Unity is a fully integrated development engine providing the required functionality to create games and interactive 3D content, while reducing the time, effort, and cost of developing the content. Nowadays, many people have started to use Unity in an eLearning setting as it allows them to create real-world...
  • №130
  • 208,26 МБ
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Packt Publishing, 2014. — 116 p. — ISBN-10: 1783551453, ISBN: 978-1-78355-145-3. The OUYA console is a fully customizable open source indie console, which is based on the Android operating system and equipped with the powerful Tegra 3 graphics processor. It provides unprecedented levels of performance for an open source console, and is a new open platform for game developers,...
  • №131
  • 11,36 МБ
  • добавлен
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Packt Publishing, 2014. — 116 p. — ISBN-10: 1783551453, ISBN: 978-1-78355-145-3. The OUYA console is a fully customizable open source indie console, which is based on the Android operating system and equipped with the powerful Tegra 3 graphics processor. It provides unprecedented levels of performance for an open source console, and is a new open platform for game developers,...
  • №132
  • 7,53 МБ
  • добавлен
  • изменен
Packt Publishing, 2014. — 116 p. — ISBN-10: 1783551453, ISBN: 978-1-78355-145-3. The OUYA console is a fully customizable open source indie console, which is based on the Android operating system and equipped with the powerful Tegra 3 graphics processor. It provides unprecedented levels of performance for an open source console, and is a new open platform for game developers,...
  • №133
  • 10,21 МБ
  • добавлен
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Programming a game with Unity a beginner's guide by Andre Infante http://www.petafl0p.com/ Published February 2014 24 p 1. Introduction 2. Versions of Unity 2.1 Pricing 2.2 Features 3. Installing Unity 4. Introduction to the Object-Oriented Paradigm 5 5. Unity Basics 5.1 Unity Entities 5.1.1 Meshes 5.1.2 GUI Elements 5.1.3 Materials 5.1.5 Lights 5.1.6 Particle...
  • №134
  • 842,92 КБ
  • добавлен
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Packt Publishing, 2014. — 474 p. — ISBN-10: 1849697345, ISBN-13: 978-1-84969-734-7. Код примеров к книге выложен здесь. Mastering Unity 2D Game Development will give your game development skills a boost and help you begin creating and building an RPG with Unity 2D game framework. Dive into Unity 2D game development with this advanced guide to the latest tips, tricks at the cutting...
  • №135
  • 8,46 МБ
  • добавлен
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Packt Publishing, 2014. — 474 p. — ISBN-10: 1849697345, ISBN-13: 978-1-84969-734-7. Код примеров к книге выложен здесь. Mastering Unity 2D Game Development will give your game development skills a boost and help you begin creating and building an RPG with Unity 2D game framework. Dive into Unity 2D game development with this advanced guide to the latest tips, tricks at the cutting...
  • №136
  • 23,69 МБ
  • добавлен
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Packt Publishing, 2014. — 474 p. — ISBN-10: 1849697345, ISBN-13: 978-1-84969-734-7. Код примеров к книге выложен здесь. Mastering Unity 2D Game Development will give your game development skills a boost and help you begin creating and building an RPG with Unity 2D game framework. Dive into Unity 2D game development with this advanced guide to the latest tips, tricks at the cutting...
  • №137
  • 5,85 МБ
  • добавлен
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Packt Publishing, 2014. — Code Only. — ISBN-10: 1849697345, ISBN-13: 978-1-84969-734-7. Код примеров к выложенной здесь книге в форматах PDF, EPUB, MOBI. Mastering Unity 2D Game Development will give your game development skills a boost and help you begin creating and building an RPG with Unity 2D game framework. Dive into Unity 2D game development with this advanced guide to the...
  • №138
  • 67,80 МБ
  • добавлен
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Packt Publishing, 2015. — 280 p. — ISBN: 978-1783553617. Modern user interfaces need to be sleek and powerful, adaptive to a huge variety of screen sizes and resolutions, and deliver exceptional user experience. From game controls to camera angles, the interface that a user has with your games is one of the make-or-break features of awesome gameplay. The outstanding and...
  • №139
  • 6,70 МБ
  • добавлен
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Packt Publishing, 2015. — 280 p. — ISBN: 978-1783553617. Modern user interfaces need to be sleek and powerful, adaptive to a huge variety of screen sizes and resolutions, and deliver exceptional user experience. From game controls to camera angles, the interface that a user has with your games is one of the make-or-break features of awesome gameplay. The outstanding and...
  • №140
  • 9,15 МБ
  • добавлен
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Addison-Wesley, 2014. — 384 p. — ISBN-10: 0321957725, ISBN-13: 978-0-321-95772-6. На англ. языке. The Unity Engine Tutorial for Any Game Creator. Unity is now the world’s #1 game engine, thanks to its affordability, continuous improvements, and amazing global community. With Unity, you can design, code, and author your game once, and then deploy it to multiple...
  • №141
  • 14,43 МБ
  • добавлен
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Addison-Wesley, 2014. — 384 p. — ISBN-10: 0321957725, ISBN-13: 978-0-321-95772-6. На англ. языке. The Unity Engine Tutorial for Any Game Creator. Unity is now the world’s #1 game engine, thanks to its affordability, continuous improvements, and amazing global community. With Unity, you can design, code, and author your game once, and then deploy it to multiple...
  • №142
  • 7,26 МБ
  • добавлен
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2nd ed. — Packt Publishing, 2018. — 426 p. — ASIN B07FSDFMQT. Build a high-end, multiplayer role-playing game (RPG) from scratch with C# and Unity 2018. Key Features Get insights into Unity's user interface (UI) system and and build UIs for your RPG Implement artificial intelligence (AI) to build intelligent entities that take your game to the next level Develop multiplayer...
  • №143
  • 14,13 МБ
  • добавлен
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2nd ed. — Packt Publishing, 2018. — 426 p. — ASIN B07FSDFMQT. Build a high-end, multiplayer role-playing game (RPG) from scratch with C# and Unity 2018 Key Features Get insights into Unity's user interface (UI) system and and build UIs for your RPG Implement artificial intelligence (AI) to build intelligent entities that take your game to the next level Develop multiplayer...
  • №144
  • 30,29 МБ
  • добавлен
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Packt Publishing, 2018. — 366 p. In a role-playing game (RPG), users control a character, usually in the game's imaginary universe. Unity has become a top choice for developers looking to create these kinds of immersive RPGs. Building an RPG with Unity 2018, based on building some of the most common RPG features, teaches you tips, tricks, and techniques that can be applied to your...
  • №145
  • 30,29 МБ
  • добавлен
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Packt Publishing - ebooks Account, 2016. — 369 p. — ISBN 1785285009. Unity is one of the most cutting-edge game engines in the world. Developers are looking for the best ways to create games of any genre in the engine. This comprehensive guide on building an RPG with Unity teaches you high-end techniques currently used in developing modern games – the tips, tricks, and...
  • №146
  • 52,69 МБ
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Addison-Wesley Professional, 2018. — 391 p. — ISBN 013484551X. The Complete, Up-to-Date Guide to Building AR and VR Games Google's new ARCore and Daydream VR platforms enable you to deliver advanced augmented and virtual reality games and apps on a wide spectrum of modern Android devices. Now for the first time, there's a comprehensive deep dive into both ARCore and Daydream for...
  • №147
  • 26,54 МБ
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Packt Publishing, 2013, Pages: 232. ISBN: 978-1-84969-340-0, Language: English File size: 3.5 MB File format: PDF Learn and implement game AI in Unity3D with a lot of sample projects and next-generation techniques to use in your Unity3D projects. This book fills the gap between artificial intelligence (AI) books designed to learn underlying AI algorithms and general...
  • №148
  • 3,35 МБ
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Packt Publishing, 2013. — 268 p. — ISBN: 1849695083. На англ. языке. Since their introduction to Unity, Shaders have been notoriously difficult to understand and implement in games: complex mathematics have always stood in the way of creating your own Shaders and attaining that level of realism you crave. Transform your game into a highly polished, refined product with...
  • №149
  • 6,78 МБ
  • добавлен
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Packt Publishing, 2013. — 268 p. — ISBN: 1849695083. На англ. языке. Since their introduction to Unity, Shaders have been notoriously difficult to understand and implement in games: complex mathematics have always stood in the way of creating your own Shaders and attaining that level of realism you crave. Transform your game into a highly polished, refined product with...
  • №150
  • 26,63 МБ
  • добавлен
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Packt Publishing, 2015. — 230 p. — ISBN-13 978-1-78439-980-1. Book Description Over recent years, the market for mobile game development using Unity has grown multi-fold with an overwhelming 600 million gamers playing games developed using Unity engine. The newly launched Unity 5 offers a wide range of dedicated and powerful tools for iOS developers who intend to follow the basics...
  • №151
  • 3,95 МБ
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Packt Publishing, 2017. — 404 p. Game Audio is one of the key components in making a game successful and it is quite popular in the gaming industry. So if you are a game developer with an eye on capturing the gamer market then this book is the right solution for you. In this book, we will take you through a step by step journey which will teach you to implement original and...
  • №152
  • 23,58 МБ
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Packt Publishing, 2017. — 404 p. Create ‘AAA’ quality game audio with new features and tools built for Unity Game Audio is one of the key components in making a game successful and it is quite popular in the gaming industry. So if you are a game developer with an eye on capturing the gamer market then this book is the right solution for you. In this book, we will take you through...
  • №153
  • 412,18 КБ
  • добавлен
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Packt Publishing, 2017. — 404 p. Create ‘AAA’ quality game audio with new features and tools built for Unity Game Audio is one of the key components in making a game successful and it is quite popular in the gaming industry. So if you are a game developer with an eye on capturing the gamer market then this book is the right solution for you. In this book, we will take you through...
  • №154
  • 267,76 КБ
  • добавлен
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Packt Publishing, 2017. — 404 p. Create ‘AAA’ quality game audio with new features and tools built for Unity Game Audio is one of the key components in making a game successful and it is quite popular in the gaming industry. So if you are a game developer with an eye on capturing the gamer market then this book is the right solution for you. In this book, we will take you through...
  • №155
  • 19,06 МБ
  • добавлен
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Packt Publishing, 2018. — 204 p. — ISBN: 1789138132. Transform games into environments using machine learning and Deep learning with Tensorflow, Keras, and Unity Unity Machine Learning agents allow researchers and developers to create games and simulations using the Unity Editor, which serves as an environment where intelligent agents can be trained with machine learning methods...
  • №156
  • 3,65 МБ
  • добавлен
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Packt Publishing, 2018. — 204 p. — ISBN: 1789138132. Transform games into environments using machine learning and Deep learning with Tensorflow, Keras, and Unity. Learn how to apply core machine learning concepts to your games with Unity Learn the Fundamentals of Reinforcement Learning and Q-Learning and apply them to your games Learn How to build multiple asynchronous agents and...
  • №157
  • 7,36 МБ
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Packt Publishing, 2016. — 328 p. — ISBN 978-1786463487. Table of Contents The Anatomy of Games Who or What Am I? Understanding the Player An Engaged Player is a Happy Player Organized Chaos - Getting Ideas Out of Your Head and on to Paper Sculpting the Conceptual Beast Breathing Life into Your First Creation - Creating and Importing Assets for Your Application Get Your Motor...
  • №158
  • 30,72 МБ
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Packt Publishing, 2016. — 328 p. — ISBN 978-1786463487. Are you looking at implementing gamification techniques for your business and wondering where to get a complete rundown of all the tricks and techniques? Well, you have come to the right place! This book will start right from the basics such as gameplay elements and their functionalities before gradually moving onto creating...
  • №159
  • 9,29 МБ
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Packt Publishing, 2015. — 184 p. — ISBN 978-1-78439-831-6. This book will guide you through the entire process of creating a 3D game, from downloading the Unity game engine to publishing your game. Beginning with an overview of the Unity engine and its interface, you will walk through the process of creating a game environment and learn how to use built-in assets as well...
  • №160
  • 5,11 МБ
  • добавлен
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Packt Publishing, 2015. — 184 p. — ISBN 978-1-78439-831-6. This book will guide you through the entire process of creating a 3D game, from downloading the Unity game engine to publishing your game. Beginning with an overview of the Unity engine and its interface, you will walk through the process of creating a game environment and learn how to use built-in assets as well...
  • №161
  • 10,57 МБ
  • добавлен
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Packt Publishing, 2015. — 184 p. — ISBN 978-1-78439-831-6. This book will guide you through the entire process of creating a 3D game, from downloading the Unity game engine to publishing your game. Beginning with an overview of the Unity engine and its interface, you will walk through the process of creating a game environment and learn how to use built-in assets as well...
  • №162
  • 13,84 МБ
  • добавлен
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Packt Publishing, 2018. — 336 p. Learn how to use Unity 2018 by creating your very own 3D game while developing your essential skills The Unity game engine has revolutionized the gaming industry with its complete set of intuitive tools and rapid workflows, which can be used to create interactive 3D content. With Unity, you can scaffold your way from the basics and make make...
  • №163
  • 40,71 МБ
  • добавлен
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Packt Publishing, 2018. — 336 p. Learn how to use Unity 2018 by creating your very own 3D game while developing your essential skills The Unity game engine has revolutionized the gaming industry with its complete set of intuitive tools and rapid workflows, which can be used to create interactive 3D content. With Unity, you can scaffold your way from the basics and make make...
  • №164
  • 15,93 МБ
  • добавлен
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Packt Publishing, 2015. — 250 p. — ISBN 978-1785282140. Book Description In the wake of the indie game development scene, game development tools are no longer luxury items costing up to millions of dollars but are now affordable by smaller teams or even individual developers. Among these cutting-edge applications, Blender and Unity stand out from the crowd as a powerful...
  • №165
  • 5,94 МБ
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Pack Publishing, 2015. — 286 p. — ISBN: 978-1-78398-855-6. Код примеров к книге выложен здесь. What is consumer virtual reality? Wearing a head-mounted display you view stereoscopic 3D scenes. You can look around by moving your head, and walk around using hand controls or motion sensors. You are engaged in a fully immersive experience. On the other hand, Unity is a powerful game...
  • №166
  • 4,72 МБ
  • добавлен
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Pack Publishing, 2015. — 286 p. — ISBN: 978-1-78398-855-6. Код примеров к книге выложен здесь. What is consumer virtual reality? Wearing a head-mounted display you view stereoscopic 3D scenes. You can look around by moving your head, and walk around using hand controls or motion sensors. You are engaged in a fully immersive experience. On the other hand, Unity is a powerful game...
  • №167
  • 9,54 МБ
  • добавлен
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Pack Publishing, 2015. — 286 p. — ISBN: 978-1-78398-855-6. Код примеров к книге выложен здесь. What is consumer virtual reality? Wearing a head-mounted display you view stereoscopic 3D scenes. You can look around by moving your head, and walk around using hand controls or motion sensors. You are engaged in a fully immersive experience. On the other hand, Unity is a powerful game...
  • №168
  • 12,72 МБ
  • добавлен
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Pack Publishing, 2015. — Source Code. — ISBN: 978-1-78398-855-6. Код примеров к выложенной здесь книге в форматах PDF, EPUB, MOBI. What is consumer virtual reality? Wearing a head-mounted display you view stereoscopic 3D scenes. You can look around by moving your head, and walk around using hand controls or motion sensors. You are engaged in a fully immersive experience. On the...
  • №169
  • 73,62 МБ
  • добавлен
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Packt Publishing, 2018. — 481 p. — ISBN 1788478800. Unity has become the leading platform for building virtual reality games, applications, and experiences for this new generation of consumer VR devices. Unity Virtual Reality Projects walks you through a series of hands-on tutorials and in-depth discussions on using the Unity game engine. With its practical and project-based...
  • №170
  • 20,85 МБ
  • добавлен
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Packt Publishing, 2018. — 481 p. — ISBN 1788478800. Unity has become the leading platform for building virtual reality games, applications, and experiences for this new generation of consumer VR devices. Unity Virtual Reality Projects walks you through a series of hands-on tutorials and in-depth discussions on using the Unity game engine. With its practical and project-based...
  • №171
  • 31,52 МБ
  • добавлен
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Packt Publishing, 2018. — 672 p. Go through 3D game development techniques using Unity Unity is the most popular game engine among Indie developers, start-ups, and medium to large independent game development companies. This book is a complete exercise in game development covering environments, physics, sound, particles, and much more—to get you up and running with Unity rapidly....
  • №172
  • 61,28 МБ
  • добавлен
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Packt Publishing, 2018. — 672 p. Go through 3D game development techniques using Unity Unity is the most popular game engine among Indie developers, start-ups, and medium to large independent game development companies. This book is a complete exercise in game development covering environments, physics, sound, particles, and much more—to get you up and running with Unity rapidly....
  • №173
  • 30,13 МБ
  • добавлен
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Louhilton, 2017. — 76 p. — ASIN B071J6SQ1D. Unity is one of software that can be used to create games. In Unity, you can make 2D (two dimension) game and 3D (three dimension) game. Unity have 4 type of software. There is Unity personal Unity Plus Unity Pro Enterprise I give this book named "Unity For Lazy Programmers" because I want to tell you how to study Unity basic very fast....
  • №174
  • 2,13 МБ
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2nd Edition. — Packt Publishing, 2016. — 230 p. Unity is a cross-platform game engine that is used to develop 2D and 3D video games. Unity 5 is the latest version, released in March 2015, and adds a real-time global illumination to the games, and its powerful new features help to improve a game’s efficiency. This book will get you started with programming behaviors in C#...
  • №175
  • 5,95 МБ
  • добавлен
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2nd Edition. — Packt Publishing, 2016. — 230 p. Unity is a cross-platform game engine that is used to develop 2D and 3D video games. Unity 5 is the latest version, released in March 2015, and adds a real-time global illumination to the games, and its powerful new features help to improve a game’s efficiency. This book will get you started with programming behaviors in C# so...
  • №176
  • 7,09 МБ
  • добавлен
  • изменен
2nd Edition. — Packt Publishing, 2016. — 230 p. Unity is a cross-platform game engine that is used to develop 2D and 3D video games. Unity 5 is the latest version, released in March 2015, and adds a real-time global illumination to the games, and its powerful new features help to improve a game’s efficiency. This book will get you started with programming behaviors in C# so...
  • №177
  • 7,12 МБ
  • добавлен
  • изменен
2nd Edition. — Packt Publishing, 2016. — 230 p. — ISBN 978-1-78528-759-6. Целевая аудитория: начинающие разработчики на C#. Говорят, человек быстрее учится чему-то играючи. В этой же книге вы будете не играть, а создавать игры! C# - потрясающий язык, которому доступно всё: веб-приложения, крупная Enterprise разработка, создание игр и многое другое. Автор руководства проведёт вас...
  • №178
  • 3,29 МБ
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O'Reilly Media, 2017. — 464 p. — ISBN 978-1-491-94474-5. Do you want to build mobile games, but lack game development experience? No problem. This practical guide shows you how to create beautiful, interactive content for iOS and Android devices with the Unity game engine. Authors Jon Manning and Paris Buttfield-Addison (iOS Swift Game Development Cookbook) provide a top-to-bottom...
  • №179
  • 25,48 МБ
  • добавлен
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O'Reilly Media, 2017. — 464 p. — ISBN 978-1-491-94474-5. Do you want to build mobile games, but lack game development experience? No problem. This practical guide shows you how to create beautiful, interactive content for iOS and Android devices with the Unity game engine. Authors Jon Manning and Paris Buttfield-Addison (iOS Swift Game Development Cookbook) provide a top-to-bottom...
  • №180
  • 7,53 МБ
  • добавлен
  • изменен
O'Reilly Media, 2017. — 464 p. — ISBN 978-1-491-94474-5. Do you want to build mobile games, but lack game development experience? No problem. This practical guide shows you how to create beautiful, interactive content for iOS and Android devices with the Unity game engine. Authors Jon Manning and Paris Buttfield-Addison (iOS Swift Game Development Cookbook) provide a top-to-bottom...
  • №181
  • 7,16 МБ
  • добавлен
  • изменен
O'Reilly Media, 2017. — 464 p. — ISBN 978-1-491-94474-5. Do you want to build mobile games, but lack game development experience? No problem. This practical guide shows you how to create beautiful, interactive content for iOS and Android devices with the Unity game engine. Authors Jon Manning and Paris Buttfield-Addison (iOS Swift Game Development Cookbook) provide a top-to-bottom...
  • №182
  • 16,54 МБ
  • добавлен
  • изменен
Packt Publishing, 2015. — 803 p. — ISBN 978-1-78439-136-2. Built on the solid foundation of the popular Unity 4.x Cookbook, the recipes in this edition have been completely updated for Unity 5 Features recipes for both 2D and 3D games Provides you with techniques for the new features of Unity 5, including the new UI system, 2D game development, new Standard Shaders, and the...
  • №183
  • 20,80 МБ
  • добавлен
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2nd Edition. — Cengage Learning PTR, 2014. — 608 p. — ISBN-10: 1305110544, ISBN-13: 978-1-305-11054-0. The Unity engine game development tool is a multi-platform engine and editor rolled into one. It is an ideal development tool for independent developers and students, and many pro studios turn to it for fast prototyping. Unity allows developers to create a single game and...
  • №184
  • 8,67 МБ
  • добавлен
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A K Peters/CRC Press, 2016. — 506 p. — ISBN 1138921777. In introducing new students to video game development, there are two crucial components to consider: design and implementation. Unity 3D and PlayMaker Essentials: Game Development from Concept to Publishing provides theoretical background on topics such as characters, stories, level design, interface design, audio, game...
  • №185
  • 16,99 МБ
  • добавлен
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A K Peters/CRC Press, 2016. — 506 p. — ISBN 1138921777. In introducing new students to video game development, there are two crucial components to consider: design and implementation. Unity 3D and PlayMaker Essentials: Game Development from Concept to Publishing provides theoretical background on topics such as characters, stories, level design, interface design, audio, game...
  • №186
  • 20,37 МБ
  • добавлен
  • изменен
Razeware LLC, 2016. — 634 p. — ISBN 978-1942878322. Learn How to Make Games with the Unity game engine! Unity is a popular game engine used by both by AAA studios and indie game developers alike. This book will introduce you how to create games with Unity whether you have some game development experience or you are a complete beginner. By the time you’re finished reading this...
  • №187
  • 40,81 МБ
  • добавлен
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CRC Press, 2013. — 278 p. — ISBN-10: 1439892199, ISBN-13: 978-1-4398-9220-6 (eBook - PDF). Demystifies the Processes of Game Development: Game Development for iOS with Unity3D takes you through the complete process of Unity iOS game development. A game developer for over 12 years, the author presents production-proven techniques and valuable tips and tricks needed to plan,...
  • №188
  • 5,04 МБ
  • добавлен
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No Starch Press, 2016. — 312 p. — ISBN-13 978-1593277017. Have you ever wanted to make a video game, but didn't know where to start? 2D Unity is an approachable guide to making your own games using Unity, the powerful, free-to-use development platform. 2D Unity contains hands-on projects that get you started making games from the ground-up. Unity's complex interface can be...
  • №189
  • 5,44 МБ
  • добавлен
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CRC Press, 2014. — 452 p. An Accessible, Modular Style of Game Building—Easily Start Making Games with Unity 3D C# Game Programming Cookbook for Unity 3D presents a highly flexible core framework to create just about any type of game by plugging in different script components. Most scripts function within the game framework or in your own structures. The techniques and...
  • №190
  • 1,94 МБ
  • добавлен
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No Starch Press, 2016. — 312 p. — ISBN-13 978-1593277017. Have you ever wanted to make a video game, but didn't know where to start? 2D Unity is an approachable guide to making your own games using Unity, the powerful, free-to-use development platform. 2D Unity contains hands-on projects that get you started making games from the ground-up. Unity's complex interface can be...
  • №191
  • 2,44 МБ
  • добавлен
  • изменен
No Starch Press, 2016. — 312 p. — ISBN-13 978-1593277017. Have you ever wanted to make a video game, but didn't know where to start? 2D Unity is an approachable guide to making your own games using Unity, the powerful, free-to-use development platform. 2D Unity contains hands-on projects that get you started making games from the ground-up. Unity's complex interface can be...
  • №192
  • 1,12 МБ
  • добавлен
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A K Peters/CRC Press, 2017. — 284 p. — ISBN 10 1138033510, ISBN 13 978-1138033511. Preview ebook This book takes a hands-on approach to getting up and running with virtual reality using the Unity game engine. By utilizing the free SteamVR libraries, the book and its example code is compatible with the main virtual reality head mounted displays currently available. The book also...
  • №193
  • 5,48 МБ
  • добавлен
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A K Peters/CRC Press, 2017. — 284 p. — ISBN 10 1138033510, ISBN 13 978-1138033511. This book takes a hands-on approach to getting up and running with virtual reality using the Unity game engine. By utilizing the free SteamVR libraries, the book and its example code is compatible with the main virtual reality head mounted displays currently available. The book also takes a look at...
  • №194
  • 3,98 МБ
  • добавлен
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Apress, 2018. — 158 p. — ISBN 1484236726. Learn the core concepts of neural networks and discover the different types of neural network, using Unity as your platform. In this book you will start by exploring back propagation and unsupervised neural networks with Unity and C#. You’ll then move onto activation functions, such as sigmoid functions, step functions, and so on. The...
  • №195
  • 4,40 МБ
  • добавлен
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Apress, 2018. — 158 p. — ISBN 1484236726. Learn the core concepts of neural networks and discover the different types of neural network, using Unity as your platform. In this book you will start by exploring back propagation and unsupervised neural networks with Unity and C#. You’ll then move onto activation functions, such as sigmoid functions, step functions, and so on. The...
  • №196
  • 6,14 МБ
  • добавлен
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Apress, 2018. — 158 p. — ISBN-13: 978-1-4842-3672-7. Learn the core concepts of neural networks and discover the different types of neural network, using Unity as your platform. In this book you will start by exploring back propagation and unsupervised neural networks with Unity and C#. You’ll then move onto activation functions, such as sigmoid functions, step functions, and so...
  • №197
  • 2,46 МБ
  • добавлен
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Apress, 2018. — 158 p. — ISBN-13 (electronic): 978-1-4842-3673-4. Learn the core concepts of neural networks and discover the different types of neural network, using Unity as your platform. In this book you will start by exploring back propagation and unsupervised neural networks with Unity and C#. You’ll then move onto activation functions, such as sigmoid functions, step...
  • №198
  • 3,57 МБ
  • добавлен
  • изменен
Apress, 2018. — 158 p. — ISBN-13 (electronic): 978-1-4842-3673-4. Learn the core concepts of neural networks and discover the different types of neural network, using Unity as your platform. In this book you will start by exploring back propagation and unsupervised neural networks with Unity and C#. You’ll then move onto activation functions, such as sigmoid functions, step...
  • №199
  • 4,42 МБ
  • добавлен
  • изменен
Packt Publishing, 2013. — 292 p. — ISBN: 1849696586. На англ. языке. For the absolute beginner to any concept of programming, writing a script can appear to be an impossible hurdle to overcome. The truth is, there are only three simple concepts to understand: 1) having some type of information; 2) using the information; and 3) communicating the information. Each of these...
  • №200
  • 5,09 МБ
  • добавлен
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CRC Press, 2014. — 690 p. — ISBN-10: 1466586524, ISBN-13: 978-1-4665-8653-6. На англ. языке. Designed to give you enough familiarity in a programming language to be immediately productive, Learning C# Programming with Unity 3D provides the basics of programming and brings you quickly up to speed. Organized into easy-to-follow lessons, the book covers how C# is used to make...
  • №201
  • 120,07 МБ
  • добавлен
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2015 by Taylor & Francis Group, LLC CRC Press is an imprint of Taylor & Francis Group, an Informa business This book was written as an answer for anyone to pick up a programming language and be productive. You will be able to start from scratch without having any previous exposure to any programming lan- guage. By the end of this book, you will have the skills to be a...
  • №202
  • 120,06 МБ
  • добавлен
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Packt Publishing, 2018. — 334 p. — ISBN-13: 978-1788626170. Explore various recipes to build games using popular artificial intelligence techniques and algorithms such as Navmesh navigation A*, DFS, and UCB1 Key Features - Explore different algorithms for creating decision-making agents that go beyond simple behaviors and movement - Discover the latest features of the NavMesh API...
  • №203
  • 2,83 МБ
  • добавлен
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2nd Edition. — Packt Publishing, 2018. — 334 p. — ISBN-13 978-1788626170. Explore various recipes to build games using popular artificial intelligence techniques and algorithms such as Navmesh navigation A*, DFS, and UCB1 Key Features - Explore different algorithms for creating decision-making agents that go beyond simple behaviors and movement - Discover the latest features of...
  • №204
  • 18,29 МБ
  • добавлен
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Packt Publishing, 2016. — 278 p. — ISBN 978-1-78355-357-0. Build and customize a wide range of powerful Unity AI systems with over 70 hands-on recipes and techniques. Unity 5 comes fully packaged with a toolbox of powerful features to help game and app developers create and implement powerful game AI. Leveraging these tools via Unity's API or built-in features allows limitless...
  • №205
  • 650,10 КБ
  • добавлен
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Packt Publishing, 2016. — 278 p. — ISBN: 978-1-78355-357-0. Build and customize a wide range of powerful Unity AI systems with over 70 hands-on recipes and techniques. Unity 5 comes fully packaged with a toolbox of powerful features to help game and app developers create and implement powerful game AI. Leveraging these tools via Unity's API or built-in features allows...
  • №206
  • 938,19 КБ
  • добавлен
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Packt Publishing, 2014. — 315 p. — ISBN 9781783552979. NGUI is a robust UI system both powerful and optimized. It is an effective plugin for Unity, which gives you the power to create beautiful and complex user interfaces while reducing performance costs. This book is a practical tutorial that will guide you through creating a fully functional and localized main menu along with 2D...
  • №207
  • 16,62 МБ
  • добавлен
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Packt Publishing, 2014. — 315 p. — ISBN 9781783552979. NGUI is a robust UI system both powerful and optimized. It is an effective plugin for Unity, which gives you the power to create beautiful and complex user interfaces while reducing performance costs. This book is a practical tutorial that will guide you through creating a fully functional and localized main menu along with 2D...
  • №208
  • 31,11 КБ
  • добавлен
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Syncfusion, 2017. — 76 p. Unity has become one of the top choices in tools for game development, holding 45% of the game engine market. In Unity Game Development Succinctly, Jim Perry covers the major features of Unity and those used to create a small 2-D game, from installation to adding features popular in some of today’s successful PC and console games. Set up a UI, sprites,...
  • №209
  • 2,18 МБ
  • добавлен
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Packt Publishing Ltd., 2012. - 296 p. - ISBN: 1849690405 Develop iOS games from concept to cash flow using Unity. Dive straight into game development with no previous Unity or iOS experience Work through the entire lifecycle of developing games for iOS Add multiplayer, input controls, debugging, in app and micro payments to your game Implement the different business models...
  • №210
  • 23,23 МБ
  • добавлен
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Packt Publishing, 2014. — 128 p. — ISBN 9781783553693. Unity is a powerful game development engine that provides rich functionalities to create 2D and 3D games. Developers get the opportunity to build cross-platform mobile and desktop games from scratch. With the increasing interest in using Physics in interactive development, Unity3D offers a cutting-edge platform for simulation,...
  • №211
  • 4,56 МБ
  • добавлен
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Packt Publishing, 2014. — 128 p. — ISBN 9781783553693 Unity is a powerful game development engine that provides rich functionalities to create 2D and 3D games. Developers get the opportunity to build cross-platform mobile and desktop games from scratch. With the increasing interest in using Physics in interactive development, Unity3D offers a cutting-edge platform for simulation,...
  • №212
  • 3,46 МБ
  • добавлен
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Packt Publishing, 2018. — 250 p. — ISBN 1788477901. Leverage the power of Unity 2017 to create fun and unbelievable AI entities in your games! Unity 2017 provides game and app developers with a variety of tools to implement artificial intelligence. Leveraging these tools via Unity's API or built-in features allows limitless possibilities when it comes to creating your game's...
  • №213
  • 17,14 МБ
  • добавлен
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Packt Publishing, 2018. — 250 p. — ISBN 1788477901. Leverage the power of Unity 2017 to create fun and unbelievable AI entities in your games! Unity 2017 provides game and app developers with a variety of tools to implement artificial intelligence. Leveraging these tools via Unity's API or built-in features allows limitless possibilities when it comes to creating your game's...
  • №214
  • 8,85 МБ
  • добавлен
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Packt Publishing, 2013. — 118 p. — ISBN 978-1-78355-970-1. На англ. языке. Ouya is a microconsole running its own version of the Android operating system. The console features an exclusive Ouya store for applications and games designed specifically for the Ouya platform. It runs a modified version of Android 4.1 Jellybean, and is open to rooting without voiding the warranty....
  • №215
  • 1,44 МБ
  • добавлен
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Packt Publishing, 2013. — 118 p. — ISBN 978-1-78355-970-1. На англ. языке. Ouya is a microconsole running its own version of the Android operating system. The console features an exclusive Ouya store for applications and games designed specifically for the Ouya platform. It runs a modified version of Android 4.1 Jellybean, and is open to rooting without voiding the warranty....
  • №216
  • 1,18 МБ
  • добавлен
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Packt Publishing. — 202 p. Flexible, powerful, and full of rich features-Unity 5 is the engine of choice for AAA 2D and 3D game development. With comprehensive support for over 20 different platforms, Unity boasts a host of great new functions for making 2D games. Learn how to leverage these new options into awesome 2D games by building three complete game projects with the Unity...
  • №217
  • 13,48 МБ
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Packt Publishing, 2017. — 478 p. — ISBN 978-1-78439-717-3. Want to get started in the world of 2D game development with Unity? This book will take your hand and guide you through this amazing journey to let you know exactly what you need to build the games you want to build, without sacrificing quality. You will build a solid understanding of Unity 5.x, by focusing with the...
  • №218
  • 17,75 МБ
  • добавлен
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Packt Publishing, 2017. — 478 p. — ISBN 978-1-78439-717-3. Want to get started in the world of 2D game development with Unity? This book will take your hand and guide you through this amazing journey to let you know exactly what you need to build the games you want to build, without sacrificing quality. You will build a solid understanding of Unity 5.x, by focusing with the...
  • №219
  • 13,31 МБ
  • добавлен
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Packt Publishing, 2017. — 478 p. — ISBN 978-1-78439-717-3. — True PDF. Want to get started in the world of 2D game development with Unity? This book will take your hand and guide you through this amazing journey to let you know exactly what you need to build the games you want to build, without sacrificing quality. You will build a solid understanding of Unity 5.x, by focusing...
  • №220
  • 24,45 МБ
  • добавлен
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Packt Publishing, 2015. — 284 p. — ISBN: 978-1-78588-582-2. With the increasing interest in game development, it's essential to design and implement a UI that reflects the game settings and shows the right information to the player. The Unity system is used to create complex and aesthetically pleasing user interfaces in order to give a professional look and feel to a game....
  • №221
  • 18,22 МБ
  • добавлен
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Packt Publishing, 2015. — 256 p. + Code. — ISBN: 1783553596, 978-1-78355-359-4. Unity is a powerful game development engine that provides rich functionalities to create 2D and 3D games. Unity 2D Game Development Cookbook is a practical guide to creating games with Unity. The book aims to serve the purpose of exploring problematic concepts in Unity for 2D game development,...
  • №222
  • 16,00 МБ
  • добавлен
  • изменен
Packt Publishing, 2015. — 256 p. + Code. — ISBN: 1783553596, 978-1-78355-359-4. Unity is a powerful game development engine that provides rich functionalities to create 2D and 3D games. Unity 2D Game Development Cookbook is a practical guide to creating games with Unity. The book aims to serve the purpose of exploring problematic concepts in Unity for 2D game...
  • №223
  • 73,93 МБ
  • добавлен
  • изменен
Packt Publishing, 2017. — 337 p. — ISBN-13 9781783550777. — True PDF. Create enthralling Android games with Unity Faster Than Ever Before Game engines such as Unity are the power-tools behind the games we know and love. Unity is one of the most widely-used and best loved packages for game development and is used by everyone, from hobbyists to large studios, to create games and...
  • №224
  • 16,81 МБ
  • добавлен
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Packt Publishing, 2017. — 450 p. Create enthralling Android games with Unity Faster Than Ever Before Game engines such as Unity are the power-tools behind the games we know and love. Unity is one of the most widely-used and best loved packages for game development and is used by everyone, from hobbyists to large studios, to create games and interactive experiences for the Web,...
  • №225
  • 17,19 МБ
  • добавлен
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Packt Publishing, 2017. — 337 p. — ISBN-13 978-1783550777. Create enthralling Android games with Unity Faster Than Ever Before Game engines such as Unity are the power-tools behind the games we know and love. Unity is one of the most widely-used and best loved packages for game development and is used by everyone, from hobbyists to large studios, to create games and interactive...
  • №226
  • 8,76 МБ
  • добавлен
  • изменен
Packt Publishing, 2017. — 337 p. — ISBN-13 978-1783550777. Create enthralling Android games with Unity Faster Than Ever Before Game engines such as Unity are the power-tools behind the games we know and love. Unity is one of the most widely-used and best loved packages for game development and is used by everyone, from hobbyists to large studios, to create games and interactive...
  • №227
  • 8,91 МБ
  • добавлен
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Apress, 2017. — 257 p. — ISBN-13 978-1-4842-2703-9. Get a thorough and practical introduction to Unity development for Android devices with no previous experience with game development needed. In this book, you'll go through every step from downloading and installing Unity and the Android SDK, to creating fully functional games. The bulk of Learn Unity for Android Game Development...
  • №228
  • 6,00 МБ
  • добавлен
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Apress, 2017. — 257 p. — ISBN-13 978-1-4842-2703-9. Get a thorough and practical introduction to Unity development for Android devices with no previous experience with game development needed. In this book, you'll go through every step from downloading and installing Unity and the Android SDK, to creating fully functional games. The bulk of Learn Unity for Android Game Development...
  • №229
  • 12,69 МБ
  • добавлен
  • изменен
Apress, 2019. — 280 p. — ISBN-13 (electronic): 978-1-4842-5443-1. Use Unity-based examples to understand fundamental mathematical concepts and see how they are applied when building modern video game functionality. You will gain the theoretical foundation you need, and you will know how to examine and modify an implementation. This book covers points in a 3D Cartesian coordinate...
  • №230
  • 7,98 МБ
  • добавлен
  • изменен
Apress, 2019. — 280 p. — ISBN-13 (electronic): 978-1-4842-5443-1. Use Unity-based examples to understand fundamental mathematical concepts and see how they are applied when building modern video game functionality. You will gain the theoretical foundation you need, and you will know how to examine and modify an implementation. This book covers points in a 3D Cartesian coordinate...
  • №231
  • 18,02 МБ
  • добавлен
  • изменен
Apress, 2019. — 280 p. — ISBN-13 (electronic): 978-1-4842-5443-1. Use Unity-based examples to understand fundamental mathematical concepts and see how they are applied when building modern video game functionality. You will gain the theoretical foundation you need, and you will know how to examine and modify an implementation. This book covers points in a 3D Cartesian coordinate...
  • №232
  • 8,17 МБ
  • добавлен
  • изменен
Apress, 2019. — 403 p. — ISBN-13: 978-1-4842-5442-4. Use Unity-based examples to understand fundamental mathematical concepts and see how they are applied when building modern video game functionality. You will gain the theoretical foundation you need, and you will know how to examine and modify an implementation. This book covers points in a 3D Cartesian coordinate system, and...
  • №233
  • 6,63 МБ
  • добавлен
  • изменен
Apress, 2019. — 403 p. — ISBN-13: 978-1-4842-5442-4. Use Unity-based examples to understand fundamental mathematical concepts and see how they are applied when building modern video game functionality. You will gain the theoretical foundation you need, and you will know how to examine and modify an implementation. This book covers points in a 3D Cartesian coordinate system, and...
  • №234
  • 7,66 МБ
  • добавлен
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Packt Publishing, 2013, Pages: 386. ISBN: 978-1-84969-042-3, Language: English File size: 12.5 MB File format: PDF Over 100 recipes to spice up your Unity skills Covering the latest version (Unity 4) of this established game engine, the Unity 4.x Cookbook explores a wide range of 3D, animation, multimedia,and scripting game features. The power of Unity 4 is...
  • №235
  • 11,89 МБ
  • добавлен
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3rd edition. — Packt Publishing, 2018. — 794 p. — ISBN-13 9781788471909. With the help of the Unity 2018 Cookbook, you’ll discover how to make the most of the UI system and understand how to animate both 2D and 3D characters and game scene objects using Unity's Mecanim animation toolsets. Once you’ve got to grips with the basics, you will familiarize yourself with shaders and...
  • №236
  • 26,39 МБ
  • добавлен
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Apress, 2015. - 180p. Create and complete your first 2D arcade game in Unity. In Make a 2D Arcade Game in a Weekend with Unity, you will learn to create an arcade classic brick breaker game from beginning to end. You will plan the game flow, add the graphics and create the game logic using C#, then build the UX to complete your game. By the time you have finished, you will have...
  • №237
  • 5,32 МБ
  • добавлен
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Apress, 2014. — 424 p. — ISBN 978-1430265863. You will move from point-and-click components to fully customized features. You need no prior programming knowledge or any experience with other design tools such as PhotoShop or Illustrator - you can start from scratch making Unity games with what you'll learn in this book. Through hands-on examples of common game patterns, you'll...
  • №238
  • 18,06 МБ
  • добавлен
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Packt Publishing, 2016. — 363 p. — ISBN-10: 1785883917, ISBN-13: 978-1-78588-391-0. A recipe-based guide to give you practical information on Unity 5.x animation techniques and tools. This recipe-based practical guide will show you how to unleash the power of animation in Unity 5.0 and make your games visually impeccable. Our primary focus is on showing you tools and...
  • №239
  • 10,91 МБ
  • добавлен
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Packt Publishing, 2015. — 267 p. — ISBN: 1785281852, ISBN 978-1-78528-185-3. One of Unity's most powerful features is the extensible editor it has. With editor scripting, it is possible to extend or create functionalities to make video game development easier. For a Unity developer, this is an important topic to know and understand because adapting Unity editor scripting to...
  • №240
  • 5,77 МБ
  • добавлен
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Routledge, 2015. — 296 p. — ISBN-13: 978-1138802940. Summary Looking to become more efficient using Unity? How to Cheat in Unity 5 takes a no-nonsense approach to help you achieve fast and effective results with Unity 5. Geared towards the intermediate user, HTC in Unity 5 provides content beyond what an introductory book offers, and allows you to work more quickly and powerfully...
  • №241
  • 151,97 МБ
  • добавлен
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Apress, 2013. — 316 p. — ISBN: 143026229X. На англ. языке. 2D games are everywhere, from mobile devices and websites to game consoles and PCs. Timeless and popular, 2D games represent a substantial segment of the games market. Written in clear and accessible language, Learn Unity for 2D Game Development will show you how to set up a step-by-step 2D workflow in Unity, how to...
  • №242
  • 10,89 МБ
  • добавлен
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Packt Publishing, 2015. — 380 p. — ISBN-10: 1784390658, ISBN-13: 978-1-78439-065-5. На англ. языке. This book is an easy-to-follow guide that introduces you to advanced tips and techniques to code Unity games in C#. Using practical and hands-on examples across ten comprehensive chapters, you'll learn how C# can be applied creatively to build professional-grade games that...
  • №243
  • 8,43 МБ
  • добавлен
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Cengage Learning PTR, 2015. — 368 p. — ISBN 978-1305074705. Overview Today’s game developers, particularly those working in smaller, independent studios, need to be “expert generalists”—that is, skilled in a wide range of tasks, from coding and level design to 3D modeling, animation, and more. Beyond knowing how to make great games, they also need the perspective and the...
  • №244
  • 10,29 МБ
  • добавлен
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Packt Publishing, 2015. — 200 p. — ISBN-10: 1782174818, ISBN-13: 978-1-78217-481-3. Unity is a feature-rich, fully-integrated development engine that provides out-of-the-box functionality for the creation of interactive 3D content. It is an exciting engine that has a rich and sophisticated animation system called Mecanim. Unity Animation Essentials offers a comprehensive...
  • №245
  • 13,99 МБ
  • добавлен
  • изменен
Packt Publishing, 2015. — 200 p. — ISBN-10 1782174818, ISBN-13 978-1-78217-481-3. Unity is a feature-rich, fully-integrated development engine that provides out-of-the-box functionality for the creation of interactive 3D content. It is an exciting engine that has a rich and sophisticated animation system called Mecanim. Unity Animation Essentials offers a comprehensive...
  • №246
  • 9,95 МБ
  • добавлен
  • изменен
Packt Publishing, 2015. — 200 p. — ISBN-10 1782174818, ISBN-13 978-1-78217-481-3. Unity is a feature-rich, fully-integrated development engine that provides out-of-the-box functionality for the creation of interactive 3D content. It is an exciting engine that has a rich and sophisticated animation system called Mecanim. Unity Animation Essentials offers a comprehensive...
  • №247
  • 9,94 МБ
  • добавлен
  • изменен
Packt Publishing, 2017. — 568 p. Master realistic animations and graphics, particle systems, game AI and physics, sprites and VR development with Unity 2017 Do you want to make the leap from being an everyday Unity developer to being a pro game developer? Then look no further! This book is your one-stop solution to creating mesmerizing games with lifelike features and amazing...
  • №248
  • 34,88 МБ
  • добавлен
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Packt Publishing, 2017. — 576 p. — ISBN 978-1-78588-074-2. — True PDF. Do you want to take the leap from being an everyday Unity developer to being a pro game developer? Then look no further! This book is your one stop solution to creating mesmerizing games with lifelike features and amazing gameplay. This book takes an in-depth focus on a practical project with Unity, building a...
  • №249
  • 82,26 МБ
  • добавлен
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Packt Publishing, 2017. — 576 p. — ASIN B01MQ137ZY. Key Features Become a Unity master by creating a practical, in-depth game-development project with Unity Use advanced C# scripting to unlock the complete potential of Unity 5 Use Version Control to Effectively Manage and Scale your workflow Book Description Do you want to take the leap from being an everyday Unity...
  • №250
  • 38,63 МБ
  • добавлен
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Packt Publishing, 2017. — 576 p. — ASIN B01MQ137ZY. Do you want to take the leap from being an everyday Unity developer to being a pro game developer? Then look no further! This book is your one stop solution to creating mesmerizing games with lifelike features and amazing gameplay. This book takes an in-depth focus on a practical project with Unity, building a first-person...
  • №251
  • 30,73 МБ
  • добавлен
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Packt Publishing, 2018. — 484 p. Build exciting 2D/3D games and virtual reality applications with the help of hands-on examples Unity is the most exciting and popular engine used for developing games. With its 2018 release, Unity has become the primary source of both game development and virtual reality content. In Unity 2018 By Example, you’ll learn how to use Unity in order to...
  • №252
  • 25,76 МБ
  • добавлен
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Packt Publishing, 2018. — 484 p. Build exciting 2D/3D games and virtual reality applications with the help of hands-on examples Unity is the most exciting and popular engine used for developing games. With its 2018 release, Unity has become the primary source of both game development and virtual reality content. In Unity 2018 By Example, you’ll learn how to use Unity in order to...
  • №253
  • 34,98 МБ
  • добавлен
  • изменен
Packt Publishing, 2016. — 402 p. — ISBN 978-1-78588-838-0. Unity is an exciting and popular engine in the game industry. Throughout this book, you'll learn how to use Unity by making four fun game projects, from shooters and platformers to exploration and adventure games. Unity 5 By Example is an easy-to-follow guide for quickly learning how to use Unity in practical context, step...
  • №254
  • 24,23 МБ
  • добавлен
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2nd edtion. — Sams Publishing, 2015. — 400 p. — (Sams Teach Yourself). — ISBN-10 0672336960. In just 24 sessions of one hour or less, Sams Teach Yourself Unity Game Development in 24 Hours will help you master the Unity 4 game engine at the heart of Temple Run and many other sizzling-hot mobile games! You’ll learn everything from the absolute basics through sophisticated game...
  • №255
  • 8,17 МБ
  • добавлен
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Focal Press, 2011. - 528 p. Unity has brings you ever closer to the "author once, deploy anywhere" dream. With its multiplatform capabilities, you can target desktop, web, mobile devices, and consoles using a single development engine. Little wonder that Unity has quickly become the #1 game engine out there.Mastering Unity is absolutely essential in an increasingly competitive...
  • №256
  • 21,77 МБ
  • дата добавления неизвестна
  • изменен
Packt Publishing, 2016. — 309 p. — ISBN 978-1-78528-747-3. Procedural Content Generation is a process by which game content is developed using computer algorithms, rather than through the manual efforts of game developers. This book teaches readers how to develop algorithms for procedural generation that they can use in their own games. These concepts are put into practice using...
  • №257
  • 5,51 МБ
  • добавлен
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Packt Publishing, 2016. — 309 p. — ISBN 978-1-78528-747-3. Procedural Content Generation is a process by which game content is developed using computer algorithms, rather than through the manual efforts of game developers. This book teaches readers how to develop algorithms for procedural generation that they can use in their own games. These concepts are put into practice using...
  • №258
  • 4,14 МБ
  • добавлен
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Packt Publishing, 2011. - 380 с. Only Unity fits the bill of being a game engine that allows you to create a full 3D game for free, and with phenomenal community support. This book will equip you with the skills to create professional looking games at no cost. Unity 3 Game Development Hotshot will teach you how to exploit the full array of Unity 3D's technology in order to...
  • №259
  • 80,26 МБ
  • добавлен
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Packt Publishing, 2014. — 466 p. — ISBN: 978-1-84969-558-9. Код примеров к книге выложен здесь. Develop spectacular gaming content by exploring and utilizing Unity 4. Immerse yourself in the world of high-end game design by partaking in challenging missions. Start off by working with the Sprite Mode, then learn the basics of creating a UI system for an RPG, and work your way...
  • №260
  • 9,26 МБ
  • добавлен
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Packt Publishing, 2014. — 466 p. — ISBN: 978-1-84969-558-9. Код примеров к книге выложен здесь. Develop spectacular gaming content by exploring and utilizing Unity 4. Immerse yourself in the world of high-end game design by partaking in challenging missions. Start off by working with the Sprite Mode, then learn the basics of creating a UI system for an RPG, and work your way...
  • №261
  • 14,82 МБ
  • добавлен
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Packt Publishing, 2014. — 466 p. — ISBN: 978-1-84969-558-9. Код примеров к книге выложен здесь. Develop spectacular gaming content by exploring and utilizing Unity 4. Immerse yourself in the world of high-end game design by partaking in challenging missions. Start off by working with the Sprite Mode, then learn the basics of creating a UI system for an RPG, and work your way...
  • №262
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Packt Publishing, 2014. — Code Only. — ISBN: 978-1-84969-558-9. Код примеров к выложенной здесь книге в форматах PDF, EPUB, MOBI. Develop spectacular gaming content by exploring and utilizing Unity 4. Immerse yourself in the world of high-end game design by partaking in challenging missions. Start off by working with the Sprite Mode, then learn the basics of creating a UI system...
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Packt Publishing, 2016. — 240 p. — ISBN: 978-1-78528-524-0. Код примеров к книге выложен здесь. Since their introduction to Unity, Shaders have been notoriously difficult to understand and implement in games: complex mathematics have always stood in the way of creating your own Shaders and attaining that level of realism you crave. With Shaders, you can transform your game into a...
  • №264
  • 7,47 МБ
  • добавлен
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Packt Publishing, 2016. — 240 p. — ISBN: 978-1-78528-524-0. Код примеров к книге выложен здесь. Since their introduction to Unity, Shaders have been notoriously difficult to understand and implement in games: complex mathematics have always stood in the way of creating your own Shaders and attaining that level of realism you crave. With Shaders, you can transform your game into a...
  • №265
  • 7,68 МБ
  • добавлен
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Packt Publishing, 2016. — 240 p. — ISBN: 978-1-78528-524-0. Код примеров к книге выложен здесь. Since their introduction to Unity, Shaders have been notoriously difficult to understand and implement in games: complex mathematics have always stood in the way of creating your own Shaders and attaining that level of realism you crave. With Shaders, you can transform your game into a...
  • №266
  • 7,66 МБ
  • добавлен
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Packt Publishing, 2016. — 240 p. — ISBN: 978-1-78528-524-0. Код примеров к книге выложен здесь. Since their introduction to Unity, Shaders have been notoriously difficult to understand and implement in games: complex mathematics have always stood in the way of creating your own Shaders and attaining that level of realism you crave. With Shaders, you can transform your game into a...
  • №267
  • 7,46 МБ
  • добавлен
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Packt Publishing, 2016. — Code only. — ISBN: 978-1-78528-524-0. Код примеров к выложенной здесь книге в формате PDF, EPUB, MOBI, AZW3. Since their introduction to Unity, Shaders have been notoriously difficult to understand and implement in games: complex mathematics have always stood in the way of creating your own Shaders and attaining that level of realism you crave. With...
  • №268
  • 57,42 МБ
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Packt Publishing, 2009. — 266 с. — ISBN: 184719818X. Оригинальное название: Goldstone Will. Unity Game Development Essentials. Эта книга введет вас в мир игростроения с помощью Unity3D. Для изучения книги вам не обязательно иметь опыт игростроения или работы с Unity3D. Вы научитесь писать скрипты с помощью Javascript и сам движок Unity3D с помощью легких step-by-step уроков.
  • №269
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М.: ДМК Пресс, 2017. — 306 с. — ISBN 978-5-97060-432-8. Ничто так не отпугивает игроков, как сбои при выполнении игры. Задержки при вводе, медленное отображение, физические нестыковки, подергивание, замирание и неожиданное аварийное завершение превращают игру в кошмар, и разработчики игр должны сделать все, чтобы этого никогда не происходило! Из этой книги вы узнаете, как выявлять...
  • №270
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Пер. с англ. Шапочкин Е. А., под редакцией Симонова В. В. — М.: ДМК Пресс, 2014. — 274 с.: ил. В книге раскрываются секреты разработки тендеров в Unity - самом популярном в мире мультиплатформенном инструменте для разработки двух- и трёхмерных игр и приложений. Описываются базовые модели освещения, создание эффектов С помощью текстур, анимация моделей в реальном времени, настройка...
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Пер. с англ. Рагимов Р. Н. — М.: ДМК Пресс, 2016. — 316 с.: ил. — ISBN 978-1-78398-855-6; ISBN 978-5-97060-234-8. Книга позволит вам освоить разработку виртуальной реальности в Unity - наиболее популярном на сегодняшний день игровом движке. Вы узнаете, как использовать Unity для разработки VR-приложений, поддерживающих такие устройства, как Oculus Rift и Goog le Cardboard,...
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  • 72,99 МБ
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СПб.: Питер, 2018. — 304 с.: ил. — (Серия «Бестселлеры O’Reilly»). ISBN 978-5-4461-0541-0 Добро пожаловать в мир Unity! Создавайте игры, работающие на любых мобильных устройствах, телефонах и планшетах. Освойте игровой движок Unity, принципы создания игр, работу с графикой, системами частиц и многое другое, научитесь создавать двухмерные и трехмерные игры, узнайте о продвинутых...
  • №273
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М.: ДМК Пресс, 2017. — 274 с. — ISBN: 978-5-97060-436-6. Игровой движок Unity 5 включает в себя множество инструментов, помогающих разработчикам создавать потрясающие игры, снабженные мощным искусственным интеллектом. Эти инструменты вместе с прикладным программным интерфейсом Unity и встроенными средствами открывают безграничные возможности для создания собственных игровых...
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  • 14,28 МБ
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М.: ДМК-Пресс, 2015. — 368 c. — ISBN 9785970603819. Это простое и доступное руководство, в котором вы найдете полезные советы и современные приемы программирования игр на C# в Unity. Десять исчерпывающих глав книги содержат практические и наглядные примеры творческого подхода к программированию на C# и созданию коммерчески успешных игр профессионального уровня. Вы научитесь...
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М.: ДМК Пресс, 2016. — 176 с.: ил. — ISBN 978-5-97060-377-2. Unity является самодостаточным, интегрированным движком для разработки игр, который предоставляет готовые к применению функции для создания интерактивного 3D-контента. Это игровой движок, соединенный с многофункциональной и сложной системой анимации Mecanim. Данная книга содержит описание мощных инструментов анимации и...
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  • 19,88 МБ
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Изд. «Питер», 2016. — 336 p. — ISBN: 978-5-496-01960-6. — Баркод: 9785496019606 Unity зачастую представляют как набор компонентов, не требующих программирования, что в корне неверно. Для создания успешной игры необходимо многое: великолепная работа художника, программистские навыки, интересная история, увлекательный геймплей и дружная и слаженная работа команды разработчиков. А...
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  • 13,03 МБ
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2-е межд. изд. — СПб.: Питер, 2019. — 352 с. — (Для профессионалов). — ISBN 978-5-4461-0816-9 . (+ исходные коды) Второе издание знаменитого бестселлера «Unity в действии» было полностью переработано, чтобы познакомить вас с новыми подходами и идеями, позволяющими максимально эффективно использовать Unity для разработки игр. Больше внимания уделено проектированию двумерных игр,...
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  • 71,00 МБ
  • добавлен
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2-е изд. — СПб.: Питер, 2019. — 352 с. Второе издание знаменитого бестселлера «Unity в действии» было полностью переработано, чтобы познакомить вас с новыми подходами и идеями, позволяющими максимально эффективно использовать Unity для разработки игр. Больше внимания уделено проектированию двумерных игр, фундаментальные концепции которых читатель может применить на практике и...
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2-е международ. изд. — СПб.: Питер, 2019. — 352 с.: ил. — (Серия «Для профессионалов»). — ISBN 978-5-4461-0816-9. знакомить вас с новыми подходами и идеями, позволяющими максимально эффективно использовать Unity для разработки игр. Больше внимания уделено проектированию двумерных игр, фундаментальные концепции которых читатель может применить на практике и построить сложный...
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СПб.: Питер, 2016. — 336 с.: ил. — (Серия «Для профессионалов»). — ISBN: 978-5-496-01960-6. Unity зачастую представляют как набор компонентов, не требующих программирования, что в корне неверно. Для создания успешной игры необходимо многое: великолепная работа художника, программистские навыки, интересная история, увлекательный геймплей и дружная и слаженная работа команды...
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