Packt Publishing, 2016. — 234 p. — ISBN13: 9781785288418. LibGDX is a hugely popular open source, cross-platform, Java-based game development framework built for the demands of cross-platform game development. This book will teach readers how the LibGDX framework uses its 3D rendering API with the OpenGL wrapper, in combination with Bullet Physics, 3D Particles, and Shaders to...
Independently published, 2023-12-07. — 351 p. — ASIN: B0CPTKGDQJ. “Starting with LibGDX: Your First Steps in Java Game Development” is an essential guide for aspiring game developers and programming enthusiasts. This comprehensive book takes you on an insightful journey through the world of game development using the LibGDX framework, a popular tool in the realm of Java...
Apress, 2016. — 296 p. — ISBN13: 978-1-484215-01-2. Код примеров к книге выложен здесь. Design and create video games using Java, with the LibGDX software library. By reading Beginning Java Game Development with LibGDX , you will learn how to design video game programs and how to build them in Java. You will be able to create your own 2D games, using various hardware for input...
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