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Mueller J.P., Cogswell J. C++ All-In-One Desk Reference For Dummies

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Mueller J.P., Cogswell J. C++ All-In-One Desk Reference For Dummies
2nd Edition. John Wiley & Sons, Inc., 2009, - 867 pages.
This book is divided into seven minibooks. Each one covers a separate, broad topic, with chapters devoted to individual subtopics. You can either read this book cover to cover or you can look topics up and treat the book as a reference guide — whichever works best for you. Keep it on your shelf and have it ready to grab when you need to look something up. Here are the seven minibooks and what they cover:
Minibook I, Introducing C++: Here, we start at the very beginning, showing you all you need to know to get up and running with C++. This is also the minibook that gets you started with CodeBlocks. If you don’t have a copy of CodeBlocks installed on your system, you definitely want to start by reviewing Chapter 1.
Minibook II, Understanding Objects and Classes: In this minibook, we present all the latest information about object-oriented programming and how to use various diagrams to design your programs. Advanced readers should especially appreciate this minibook because we cover such topics as UML and design patterns. But beginners should be able to understand it, too, and find out how to get up to speed with the best software engineering ideas around.
Minibook III, Fixing Problems: Here, we show you how to debug your programs by using a special program called a debugger. If you’re a beginner, this minibook gets you started on fixing the problems in your code. If you’re advanced, you can appreciate how we use the debugger supplied with CodeBlocks to locate any problems your application might have.
Minibook IV, Advanced Programming: In this minibook, we move through advanced C++ topics. After reading Minibook IV, the beginners become intermediate or advanced programmers, and the intermediate and advanced programmers can master the C++ language.
Minibook V, Reading and Writing Files: Yes, this entire minibook is devoted to the issues of reading and writing files. In this book, we cover stream programming, which is a special way C++ treats files.
Minibook VI, Advanced C++: This advanced minibook includes two chapters each on STL (Standard Template Library) and Boost. The STL chapters describe some of the advanced classes not used in other areas of the book and help you create your own templates. The Boost library chapters describe all the tools found in Boost, show how to build a full set of libraries for your own use, and then provide an overview of some interesting Boost capabilities. You really miss out on a lot if you don’t at least visit this minibook after you build your programming skills.
Minibook VII, Building Applications with Microsoft MFC: Many, many people use the native code capabilities of Microsoft Visual C++. In this minibook, we show you how to create workspaces and projects in Visual Studio 2008. We then show you how to write software for Windows by using Microsoft Foundation Classes. This minibook doesn’t include any discussion of Microsoft’s latest offering for C++ developers, the .NET Framework.
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