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Fowler M. et al. Refactoring: Improving the Design of Existing Code

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Fowler M. et al. Refactoring: Improving the Design of Existing Code
Addison-Wesley Professional, 1999. — 464 p.
Your class library works, but could it be better? Refactoring: Improving the Design of Existing Code shows how refactoring can make object-oriented code simpler and easier to maintain. Today refactoring requires considerable design know-how, but once tools become available, all programmers should be able to improve their code using refactoring techniques.
Besides an introduction to refactoring, this handbook provides a catalog of dozens of tips for improving code. The best thing about Refactoring is its remarkably clear presentation, along with excellent nuts-and-bolts advice, from object expert Martin Fowler. The author is also an authority on software patterns and UML, and this experience helps make this a better book, one that should be immediately accessible to any intermediate or advanced object-oriented developer. (Just like patterns, each refactoring tip is presented with a simple name, a "motivation, " and examples using Java and UML. )
Early chapters stress the importance of testing in successful refactoring. (When you improve code, you have to test to verify that it still works. ) After the discussion on how to detect the "smell" of bad code, readers get to the heart of the book, its catalog of over 70 "refactorings"-tips for better and simpler class design. Each tip is illustrated with "before" and "after" code, along with an explanation. Later chapters provide a quick look at refactoring research.
Topics Covered: Refactoring, improving software code, redesign, design tips, patterns, unit testing, refactoring research, and tools.
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