Steadman Thompson Editorial, 2020
Arduino was a complete revolution in the electronic scene. It turned regular people into makers. With Arduino anyone is able to develop a device that combines software and hardware for personal or business uses.
But any new development requires a knowledge base to dominate and not everyone has the time and desire to real technical guides, specifications and take cryptic courses to learn programming languages and electronics.
This new book from Steadman Thompson Editorial propose to “learn by doing” with 8 exciting and super fun projects. What kind of projects? A traffic light, a retro handheld soccer game, a Wi-Fi alarm, a small synth, a GPS tracker, a mini jukebox and more.
The book contains circuits, programming code and even enclosure files if you want to 3d print them, so your prototypes become professional projects ready to be used.
With easy language and clear explanations, from the type of boards, to IDE installation and most used sentences, start today with Arduino and learn by doing.