Apress, 2016. — 477 p. — ISBN: 978-1-4842-1768-9.
Learn practical C techniques, including often-needed algorithms within reusable functions. In this book, you'll have the following code and advice at your fingertips: layout and pre-processors; control structures, iterations, and selections; pointers and structures; databases; reusability; lists, arrays, FIFO and stacks; searching and sorting; recursion; binary trees; integration; string utilities in/outside of C; web serving using Mongoose; game application code to build a MathSearch puzzle; and embedded software.
Besides providing you with modules that you can immediately put to use, also teaches you how to leverage the C language in a way that beginner books cannot achieve.
What You Will Learn:Avoid pitfalls that can cause intractable problems
Handle lists and arrays
Perform searches and sorts
Binary trees
Take advantage of recursion
Handle exceptions
Access databases
Calculate integrals using numerical computation with practical applications
Deal with strings in a convenient, error-free way
Build a MathSearch game application, similar to WordSearch puzzle games
Deal with issues specific to embedded applications
Who This Book Is ForProgrammers who have a general knowledge of C.
Tricky Bits
Iteration, Recursion, and Binary Trees
Lists, Stacks, and Queues
Exception Handling
String Utilities
Dynamic Arrays
Searching
Sorting
Numerical Integration
Embedded Software
Databases
Web Server Using Mongoose
Game Application: MathSearch
Appendix A: Abbreviations and Acronyms
Appendix B: Introduction to SQL