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Dawson M. Beginning C++ Through Game Programming

  • Файл формата pdf
  • размером 4,04 МБ
Dawson M. Beginning C++ Through Game Programming
4th Edition. — Cengage Learning PTR, 2014. — 416 p. — ISBN10: 1-305-10991-0, ISBN13: 978-1-305-10991-9.
When it comes to game programming, C++ is the name of the game. If you aspire to move from game player to game creator, it all starts with learning the fundamentals of C++ and game-programming basics.
With Beginning C++ Through Game Programming, 4th Edition, you will find an up-to-date and thorough introduction to everything you need to get started—with no previous programming experience required. In the new fourth edition of this popular guide to learning C++, you will work with a complete program while learning each new concept and a game program at the end of each chapter. A final game project at the end of the book draws together everything you’ve learned. Written with the beginning programmer in mind, Beginning C++ Through Game Programming, 4th Edition is a great way to get started in game programming.
Features and Benefits:
Written for the beginner, this book assumes no previous programming experience.
Includes projects to emphasize what has been learned.
Comes complete with Q&As, extensive end-of-chapter exercises, and web downloads to reinforce self-practice and learning.
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