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Grifoni P. (ed.) Multimodal Human Computer Interaction and Pervasive Services

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Grifoni P. (ed.) Multimodal Human Computer Interaction and Pervasive Services
IGI Global, 2009. — 539 p.
This book provides a contribution on the theories, techniques, and methods on multimodality and mobile devices for pervasive services. It consists of 24 chapters that provide an in-depth investigation of new approaches, methods, and trends.
Humans communicate using their five senses in a synergistic manner expressing key-concepts involving different modalities and/or two or more modalities simultaneously. Indeed, human-human communication involves, in a synergistic manner, several communication channels; it can use gesture, sketch drawing, handwriting, facial expressions, gaze, and speech or their combination.
Multimodal interaction systems can combine visual, auditory, and other kinds of information in a flexible and powerful dialogue manner, enabling users to choose one or more interaction modalities. The use of multimodality combined with mobile devices allows a simple and intuitive communication approach everywhere and every time. The synergistic approach in using more than one modality to interact with computers—or more generally with other devices such as mobile devices–makes dialogue and communication flexible, natural, and robust also for its closeness with the human-human one.
Effectiveness and naturalness of communication is particularly relevant for services. The great diffusion of mobile devices, along with the development of multimodal interaction, presents a new challenge for telecommunication companies and all organizations that can be involved in providing new services using mobile devices. One requirement for these services is that they and their information have to be accessible to every mobile situation.
Even if in the last years several efforts have been carried out to provide computer and mobile devices interfaces with a similar flexibility, naturalness, and robustness, a lot of theoretical and technological problems need to be faced when designing and implementing very natural, flexible, and robust multimodal human computer interaction approaches.
Naturalness, flexibility, and robustness of interaction approaches are key elements to produce new and pervasive services for people. In developing multimodal pervasive services, it is essential to consider perceptual speech, audio, and video quality for the optimum communication system design, the effective transmission planning, and management respect to the customer requirements.
The book aim is to provide theoretical and practical scenarios, concepts, methodologies, standards, definitions, and applications used to design and develop multimodal systems, focusing on mobile devices and pervasive services. It gives an overview of the existing works in this sector, discussing the different strategies adopted for the fusion input process, optimization processes on mobile devices, ambiguity and error handling related to one or more modalities, the fission process, the personalization and adaptation of multimodal mobile services, and the accessibility and usability criteria. Moreover, the book contains some significant examples of pervasive multimodal mobile applications; it discusses as acceptance is the basic condition for a wide use of each service, and it analyses transformations produced in some sectors, such as, for example, e-learning, using both multimodal interaction and mobile devices.
Academics, researchers, technicians, students in computer science, and all experts involved in designing multimodal and mobile pervasive services will find this book a valuable contribution to their knowledge and they will find it a stimulus for new scientific activities on the important topics involved.
Section I Multimodality: Basic Concepts.
A Qualitative Study of the Applicability of Technology Acceptance Models to Senior Mobile Phone Users.
Analyzing Multimodal Interaction.
Exploring Multimodal Input Fusion Strategies.
An Efficient Unification-Based Multimodal Language Processor for Multimodal Input Fusion.
Interpretation Methods and Ambiguity Management in Multimodal Systems.
Multimodal Fission.
Machine Learning Enhancing Adaptivity of Multimodal Mobile Systems.
Model-Based Design for Multimodal Interaction in a VE.
Temporal and Spatial Aspects of Pointing Gestures.
Section II From Unimodal to Multimodal Interaction: Applications and Services.
Speech and Gaze Control for Desktop Environments.
Multimodality and Environment Semantics.
An Ontology Supporting an On-Board Vehicle Multimodal Interaction System.
Designing Pervasive and Multimodal Interactive Systems: An Approach Built on the Field.
Making the Web Accessible to the Visually Impaired.
Designing Contextualized Interaction for Learning.
Section III Multimodal Interaction in Mobile Environment.
Speech Driven Interaction in Mobile Multimodality.
Providing Mobile Multimodal Social Services Using a Grid Architecture.
Benefits, Challenges, and Research in Multimodal Mobile GIS.
Adapted Multimodal End-User Interfaces for XML-Content.
Mobile Virtual Blackboard as Multimodal User Interface.
Mobile Devices to Support Advanced Forms of E-Learning.
Section IV Standards, Guidelines, and Evaluation of Multimodal Systems.
Standards for Multimodal Interaction.
Visualising Interactions on Mobile Multimodal Systems.
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