Springer, 2011. —222 p. This book provides a compilation of selected articles resulting from a worshop on Video Processing and Computational Video, held at Dagstuhl Castle, Germany in October 2010. During this workshop, 43 researchers from all over the world discussed the state of the art, contemporary challenges, and future research in imaging, processing, analyzing, modeling, and rendering of real-world, dynamic scenes. The seminar was organized into 11 sessions of presentations, discussions, and special-topic meetings. The seminar brought together junior and senior researchers from computer vision, computer graphics, and image communication, both from academia and industry to address the challenges in computational video. For five days, workshop participants discussed the impact of as well as the opportunities arising from digital video acquisition, processing, representation, and display. Over the course of the seminar, the participants addressed contemporary challenges in digital TV and movie production; pointed at new opportunities in an all-digital production pipeline; discussed novel ways to acquire; represent and experience dynamic content; accrued a wish-list for future video equipment; proposed new ways to interact with visual content; and debated possible future mass-market applications for computational video.
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